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AMD’s Trinity tested with OpenCL, does really well

For those of you who read my overview on AMD’s Trinity that launched two days ago, you might be interested in how OpenCL benefits you even if you’re not on the new platform with the “Devastator” GPU. Gaming aside, AMD’s biggest flaw is single-thread performance and an overall lack of computing muscle compared to Intel’s last-generation part, Sandy Bridge.

OpenCL looks to give customers heterogeneous computing abilities no matter the platform, allowing applications to take advantage of GPU acceleration together with your CPU to make short work of things like video encoding, photo editing and animation, to name a few workloads and AMD’s Bulldozer cores currently suck at. With Trinity, AMD has pushed forward their agenda to open the OpenCL standard to all applications that could use it and Anandtech showed the world how it could help Intel users, too.

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AMD’s Trinity launched yesterday, does reasonably well

I say reasonably well because AMD’s Llano and Bulldozer chips have been underwhelming performers thus far. The company decided to design a new architecture that focuses on conserving resources, improving power efficiency and reducing heat generation. Its a good idea on paper compared to Intel’s approach of continuing the growth of Moore’s law using 3D-layered transistors, but in reality it strangles single-thread performance and requires higher clock speeds to match anything from Intel’s stable. In addition, there’s not a lot to differentiate CPUs from the same family. In gaming benchmarks, AMD’s FX-4100 performs similarly to the FX-8120, with some margin of improved frame rates in certain games thanks to the higher clock speeds of the quad-core chip.

Left to Right: Llano, Trinity and Phenom, three distant cousins

Yes, despite that some people say AMD’s FX-8120 is a octo-core chip, its really four Bulldozer modules with two single-core chips per module, squashed together and forced to share cache, floating point units and bandwidth. Likewise for the quad-core chip, which has two modules and really can’t contend with even Intel’s Sandy Bridge-based Pentiums. For laptops and desktops, AMD promised that Trinity would improve performance by 15% overall and prove a worthy upgrade from the Llano chips of old. Lets see how they’ve delivered.

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Is this AMD’s plan for the HD7830?

AMD’s HD7000 family of graphics cards based off their new architecture, GCN, has been snatching up market share from Nvidia for the better part of six months now, winning over gamers with a low power draw, efficient design and improved specs over the outgoing HD5000 and HD6000 series.

The icing on top is the HD7850 – a gamer’s friend at R2600 which clubs the GTX560Ti effectively at its price point and may force Nvidia into a major price war. As manufacturers design and price their GTX560Ti units closer to R2000, I began to wonder how AMD was going to cope with that. Behold, Tom’s Hardware may have stumbled on the answer. 

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AMD’s Trinity almost here, but only mobile chips

AMD has been struggling with market relevance since they discontinued their top-selling Phenom II and Athlon II lines for Brazos-based APU processors and the FX lineup. While their chips are technically capable, they’re just not as good as the previous generation parts they’re replacing. Right now, AMD is battling an onslaught from Intel’s Core i5 2300 on the high-midrange end, and the cheap Sandy Bridge Pentiums on the other end of the spectrum.

Launching this May, the company’s Trinity APUs are set to improve the performance of their current lineup and perhaps give manufacturers another option for when they’re assessing their Ultrabook alternatives. Trinity packs a processor and a graphics solution in the same package, with the GPU promising a more capable option than Intel’s Integrated HD chips when it comes to gaming. 

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AMD to drop HD4000, 3000 and HD2000 support soon

Before AMD bought out ATi in 2006, the company was already riding a wave of bad ideas in the form of the HD2000 series. While techinically capable, the HD2900XT wasn’t as powerful as Nvidia’s flagship at the time, the Geforce 7900GTX and couldn’t keep market interest once reviews of the card popped up in magazines and online sites. AMD’s buyout of the company allowed engineers a chance of doing some good again, and we have the HD3000 series as testament to the way things changed, bringing ATi back into the spotlight with the capable and cheaper HD3870 nearly a year later.

A dinosaur now, but a force to be reckoned with back in the day.

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News: AMD cuts HD7000 prices, more free stuff

With the GTX680 already eating into the market previously cornered by the Radeon HD7970, AMD had to consider what it was going to do to bring customers back to the red team. While many expected prices cuts, no-one predicted what AMD actually revealed this week.

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System Builders: April R12,000 to R16,000

Today I investigate options for System Builders looking for a brand spanking new rig. I’ll take a look today at options for those who have about R12,000 to R16,000 to spend, with the option of at least R500 extra if they’re over budget. I’ll be squeezing the budget as best I can and will try to extract the maximum performance out of each rig.

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System Builders: R8500 to R10,500

Today I investigate options for System Builders looking for a brand spanking new rig. I’ll take a look today at options for those who have about R8500 to R10,500 to spend, with the option of at least R500 extra if they’re over budget. I’ll be squeezing the budget as best I can and will try to extract the maximum performance out of each rig.

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News: Radeon HD7990 tested, GPU-Z screenshot inside

AMD has been on a roll since the launch of their HD7000 series, and they’re showing no signs of slowing gown, even with the moderately successful launch of Nvidia’s GTX680 (stock sold out so quickly you’ll have to wait at least a month for things to calm down). AMD’s prize launch as always been their dual-GPU products, and it looks like the HD7990 isn’t too far away.

Pictured: Your college savings. All of it.

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News: AMD’s Catalyst Updated to 12.3

Last week AMD updated their Catalyst drivers to 12.3, bringing in new optimisations for various games and some bug fixes which affected some titles, notably Skyrim with some texture and compression corruption when you set things to Very High on AMD cards in Xfire. Read below to see the full list of changes and fixes. XP fans must take note, official Radeon HD7000 support for your platform starts only in 12.4, so you can ignore this release. You can install it, however, and give it a bash. Windows 8 nutters, there’s nothing of interest for you here either – sorry.

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