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Posts Tagged ‘Apple’

It may not be the darling of the computer industry and it certainly has a legacy of strange decisions behind it, but Microsoft’s Windows 8.1 operating system has finally claimed more installs on hard drives worldwide than Windows XP. According to a recent StatCounter report, Windows XP sits at 10.69% global market share while Windows 8.1 recently climbed to 10.95%. Windows 8 sits under 5% and Vista clings on for dear life at less than 3%. Windows 7, by comparison, dominates everything at 50.34% market share. Apple’s iOS, surprisingly, is slowly climbing from 6.61% and OS X remains rather stable at 8.11%.

Source: StatCounter

Apple iOS 8

Apple last night revealed a large amount of changes to iOS 8 at the opening keynote of the Worldwide Developer’s Conference for 2014 (WWDC), but one thing in particular caught my eye – the announcement of a custom API for the fruit-themed company’s mobile devices called Metal (ha, coding to the Metal, you’re so punny Apple!).

Metal is an interesting development for the company because for the first time it looks like they’re following the rest of the world with their announcement of a custom, low-level API for games and to improve the graphical performance of applications. But there’s more, so much more, that is probably going on behind the scenes now.

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Website The Verge is reporting that a source close to Microsoft’s dealings has revealed to them that the company is readying to move the popular Xbox LIVE service onto iOS and Android devices. Currently, Xbox LIVE is only available on Xbox consoles, Windows Phones and Windows 8. While there are already “My Xbox LIVE” apps for, example, Android phones, they’re limited in functionality and really only allow you to view your profile.

According to the source, Microsoft is building an open-source version of Xbox LIVE that will be scalable across a multitude of non-Microsoft hardware. With that in place, users will be able to log in with their existing Xbox LIVE Gamertag in order to earn Achievements, interact with friends and play online games – possibly even cross-platform online games.

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apple device family

Apple has long been the company that everyone assumed would jump the device convergence bridge first. Touch gestures and little UI improvements in iOS were added into OS X over time and OS X itself served as the base for iOS from the beginning. When the iPad joined into the iOS family and was adopted with great speed, many, including myself (my idiot self back in 2010), considered a future with Apple using iOS as the base of their operating system’s user interface as daft.

Comparing Apple’s ecosystem to that of Windows in its current form, the two are remarkably similar in what they’re trying to achieve and offer to consumers. But Apple’s Phil Schiller has recently announced that the company won’t follow their competition in adopting similar interfaces across their product lineup.

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This is the story of a man thwarted. A magnificent bastard.

Qi Hua LI had a dream for a game. A game of blood, and of wars, and heroes. But he decided that all this “coding” and “designing” and “GRAPHX” was just too time-consuming. How could he possibly hope to complete his magnum opus, Blood of War Hero, in the span of a single human life?

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Apple has purchased Israel-based PrimeSense – the team responsible for researching and developing Microsoft’s original Kinect sensor. According to website All Things D and their sources, Apple forked out $360 million for the company.

Since PrimeSense worked on the first version of Kinect, they have been fine-tuning their camera technology; their current versions of the 3D, motion-sensing cameras are now much smaller than those found in the original Kinect. As All Things D points out, that’s a good fit for mobile technology. In the future, we might see iPhones shipping with built-in Kinect-like sensors – something that Samsung has tried in phones like the Galaxy S4 (spoiler: it doesn’t work too well).

If you’re wondering what this means for Microsoft, the answer is absolutely nothing. The current version of Kinect that ships with all Xbox One consoles was developed entirely in-house my Microsoft’s R&D teams. That being said, considering the history between these two companies, we’re taking bets as to when the first patent infringement lawsuits will kick off. Any takers? We’ve got R50 on middle of 2014.

Source: All Things D
Via: Polygon

It sounds far too funny to be true, but Apple today lost the rights to the iPhone brand in Brazil! The country’s Institute of Industrial Property (INPI) recently rules against Apple in a trademark lawsuit against Gradiente Electronica, who registered the “iPHONE” trademark back in the year 2000. The ruling is limited to handsets only, which is why Apple is free to sell all their other products including t-shirts, software and accessories using the “iPhone” brand. The Cupertino-based company has already filed an appeal requesting that the trademark be revoked, as Gradiente never used the brand until early this year, with their launch of a Brazilian-made Android handset early this year. Gradiente has allowed Apple to continue to sell their phones in the country, although its unclear whether this will change in the future. Gradiente has exclusive rights to the license until 2018. This is very similar to last year’s hilarious lawsuit in China against the GooPhone i5, which used Apple’s iPhone 5 design and, rather amazingly, won the rights to the design as well.

Source: Tom’s Hardware

Discuss this in the forums: Linky

All Things D has received confirmation in an interview with Intel Media Vice President Erik Huggers (quick, everyone give him a hug!) that Intel is designing and testing out a IP TV service that will use a set-top box to deliver on-demand video streaming, popular app compatibility and live television to consumers with an internet connection. This is probably a branch-off project that will use Intel’s NUC and Wi-Di technologies and big blue also set up a media company, Intel Media, to work with publishers and content producers to get programs and other media onto the service. Huggers believes the product and service will be ready for a launch before the end of the year. If all goes according to plan, it might pose a challenge to Apple, Sony and Microsoft itself, all three who offer some way to enjoy VOD services.

Source: Techspot

Discuss this in the forums: Linky

If you’ve ever been to Australia or at least heard of it, you’re probably familiar with the jokes that South Africans emigrate there because it’s so similar. But that’s probably not applicable for the high prices the country and its citizens are currently paying for software, some hardware and many games. Australia’s parliament has launched an official court order, headed by Labour MP Ed Husic, to ask companies like Microsoft, Adobe, Apple and various game publishers and distributors why things are much more expensive compared to markets like America when their exchange rate is nearly identical.


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With the Steam on Linux beta going from strength to strength and more games ported over by the day, other software distribution platforms are looking at their OS compatibility to see if there’s other markets they can get into. Currently Valve is the only company, aside from, that offers games able to work on three different, consumer-targeted desktop platforms: Microsoft Windows, Apple Mac OSX and now Linux (mostly Debian and Red Hat-based, though). EA’s Origin has been Windows-only for quite some time but will soon take its first steps trekking into the Mac OS X bushveld.

origin mac

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