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Posts Tagged ‘Deep Silver’

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According to Kotaku’s sources,  since yesterday the majority of Crytek UK’s employees are no longer going to work. This isn’t yet another industry lay-off session; they’ve stopped going to work because, much like their friends in the China-based Crytek offices, they haven’t been paid. Earlier in the week, it is believed that a group of Crytek UK employees handed the company an official grievance letter before leaving their posts and the building.

While the exact figure is unknown, some sources have indicated that up to 100 people have left Crytek UK since the company’s trouble began. Whether this includes the number of Crytek UK employees who were laid off last month is unknown.

Homefront: The Revolution, which was revealed at E3 last month, is currently in development at Crytek UK. That development has likely ceased or has at least hit a major slowdown since the staff departures. It has been suggested that the remaining Crytek UK staff are hopeful that the game’s publisher, Deep Silver, will purchase Crytek UK so that development on Homefront: The Revolution can continue. We also hope that happens, because what we saw of the game at E3 was looking really good.

Source: Kotaku

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When THQ became bankrupt and had all of its assets sold off to bidders in an auction, one of the franchises on offer was Homefront, a first-person shooter that explored the possibility of a universe in which North Korean troops invaded the United States. Although I’ve never played Homefront before, I’m definitely keen on seeing where the series goes under the new owners of the IP, Crytek. Although it wasn’t known if they were going to be doing any work on a new game for the series, Crytek has now revealed that a sequel was in the works. The game is called Homefront: The Revolution and it’s heading for a 2015 launch.

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Yesterday, some leaked internal factsheets from developer 4A Games’ studio found their way online. Those two images contained information (in Italian) about a Metro Redux, which is described as a current-gen (i.e. PC, PlayStation 4 and Xbox One) collection of Metro titles bundled together. According to the leaked documents, Metro Redux would bundle Metro 2033 Redux and Metro Last Light, as well as DLC.

Ordinarily companies respond to these sorts of leaks with “we do not comment on rumours and blah blah blah”, but Metro’s publisher, Deep Silver, has decided to throw caution to the wind and acknowledge that there is something coming up for Metro fans.

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We decided to do something different with Saints Row IV, and publish two reviews (here’s the other one). Because why? Because this is our simulated reality and we can do whatever we like with it. You’ve got two minutes before we put you back in your vat, human, so hurry up.

You know a game is off to a hot start when you throw yourself onto a nuclear missile in midair and Aerosmith’s I Don’t Want To Miss A Thing starts playing as your AI teammates gush about how you’ve heroically sacrificed yourself to save the world. You also know the game is taking itself about as seriously as a sneeze in September.

The absurdity only escalates from there, as your brand new presidency is plunged butt-deep into an ultra-authoritarian, ultra-intellectual, ultra-gameshow-obsessed alien invasion, and reality replaced with a simulation of reality prominently featuring hover tanks and tentacle-wrapped bats. This version is arguably more exciting, but it’s probably a good idea to save humanity from a future in vats of nutrient-enriched goo, so it’s Saints to the rescue! Wub-wub-wub.

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We’ve written two Saints Row IV reviews, because this game is good enough to deserve double the love. We still can’t decide whether or not the end of that previous sentence is naughty/innuendo-y enough to do Saints Row justice. Does it really matter, anyway? Read on! And when you’re done with that, read Tarryn’s review here!

Before I start this review I have to say that this is the first game in the Saints Row series that I’ve played. I must admit that I’ve never seen something like it before. Nothing comes close to the utter madness that is the essence of this game. You’ll see massive explosions, scantily clad women, awesome fighting scenes and one-liners that could have only been written by a five-year-old. This barely scratches the surface of the shallow insanity this game thrives on.

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Right, it is now categorically safe to say that gaming special editions have jumped the shark. Until a game comes out that offers a special edition that come bundled with your own planet, there won’t be a special edition as certifiably bat-shit crazy as this one-of-a-kind Saints Row IV: Super Dangerous Wad Wad Edition. It’ll cost you just less than R10 million rand; $1 million to be exact.

The Saints Row games have developed this preoccupation with OTT flamboyance so it’s fitting that this special edition has been assigned to the version of the game in which the Third Street Saints become super heroes or presidents of the universe or something – I’m battling to keep up with the absurdity to be honest.

After the jump you’ll find a nice little bullet-pointed list of what’s included in the Super Dangerous Wad Wad Edition. Highlights include a trip into space with Virgin Galactic, a Lamborghini Gallardo for a year, a day of actual spy training and my personal favourite, plastic surgery of your choice. I’m not making this up.

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Hang on, weren’t we behind all of this? Last we checked, our gaming brethren Down Under had won the timeless war for the right to buy video games made for gamers older than 15. Honestly, if I had a Rand for every article I’ve written about how backwards and LOL-worthy the Australian Classification Board is, I’d have at least… R12 or something. And that’s worth, like, a cheeseburger at MacDonald’s last time I checked.

So why is Saints Row 4 being refused classification thereby earning it the dubious honour of being the first title snubbed by the newly revamped ACB ratings? Because it’s naughty, that’s why. According to acting director Donald McDonald (seriously? His parents were mean), Saints Row 4 “includes interactive, visual depictions of implied sexual violence which are not justified by context.” Furthermore, the game apparently features “illicit or proscribed drug use”. And drugs are bad, mmmkay.

The more things change the more they stay the same, right? If you want to keep score though, the new classification rules have resulted in 17 games getting the R18+ rating and being given the greenlight for sale in Australia.

Via: Polygon

I was disgusted with Diablo III long before the rest of the world figured out how utterly atrocious the game is. That’s not because I’ve got a magnificent brain, although that could certainly be part of it, but more because I’d played far better top-down, grind-tastic action-RPGs – one of them being the Sacred series.

Seriously, if you haven’t played Sacred or Sacred 2: Fallen Angel, and you’re still butthurt about Diablo III, then give them a go. I could list all kinds of reasons (not having to be online to play them for a start), but this review is about another game in the Sacred series. In this case, it’s a spin-off, a different type of game entirely to it predecessors. In fact, when I saw it appear online, I thought it was an indie game and didn’t make the connection at all to the other games until I read a few keywords in the description like “Ancaria” and “Seraphim”.

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And no, that’s not some underhanded punting for Namco Bandai’s ridiculously unforgiving Dark Souls – people who are buying Dead Island: Riptide are finding themselves with copies of Dark Souls instead.

The issue appears to be isolated to UK and Nordic territory retail copies of Riptide, which ship with a Steam activation code. Upon entering the code, Steam unlocks a copy of Dark Souls instead of Deep Silver’s latest zombie splatathon. Reports of this issue first cropped up on the Steam forums; Riptide’s publisher, Deep Silver, is aware of the problem.

“We are aware of this mix up by whoever printed these codes for a completely different game from a different publisher,” a Deep Silver rep said in a statement. “[We] are working on a best possible solution to help affected players and retailers.” For now, those affected need to contact Steam Support to get the problem rectified. That or they could just keep the arguably better title… if they’re into that whole self-punishment thing when it comes to gaming.

Source: MCVUK

If you’re not one of the many millions of gamers eagerly awaiting to see the next chapter in the story of Artyom unfold, I highly suggest you get Metro 2033 on Steam right now and play it through – it’s an unforgettable experience and highly intelligent. Metro: Last Light is set for a release next month on the 17th of May and if you’re picking it up on the PC, you’ll want to check out the system requirements.

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