I was disgusted with Diablo III long before the rest of the world figured out how utterly atrocious the game is. That’s not because I’ve got a magnificent brain, although that could certainly be part of it, but more because I’d played far better top-down, grind-tastic action-RPGs – one of them being the Sacred series.
Seriously, if you haven’t played Sacred or Sacred 2: Fallen Angel, and you’re still butthurt about Diablo III, then give them a go. I could list all kinds of reasons (not having to be online to play them for a start), but this review is about another game in the Sacred series. In this case, it’s a spin-off, a different type of game entirely to it predecessors. In fact, when I saw it appear online, I thought it was an indie game and didn’t make the connection at all to the other games until I read a few keywords in the description like “Ancaria” and “Seraphim”.