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Posts Tagged ‘Electronic Arts’

the_sims_4_pixel_anti_piracy

Were YOU planning on downloading a pirated copy of The Sims 4? If you were then a) you are a terrible human being and b) you’re going to have a bad time. Developers and publishers have become increasingly creative when it comes to combatting piracy, and The Sims 4 has now added to that ever-growing collection of neat ideas.

In The Sims franchise, the moment your digital people get naked, they get a little pixelated blob over them. The moment they’re once again decent, that pixel overlay disappears – unless you’re a filthy pirate. Anyone who has downloaded a torrented version of the game will find a sneaky little addition that’s exclusive to that version: those pixels that appear over naked Sims will never disappear. In fact, they’ll continue to expand until the entire screen is pixelated and blurred out.

Naturally, pirates the world over went to the game’s forums to look for answers for this “bug”. EA then said that they have no intention to help anyone who has pirated the game, and they suggest buying a proper copy instead. Take THAT, you scurvy, barnacle felching scumbags.

Via: Joystiq

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BioWare has announced plans to ship Dragon Age: Inquisition with a separate, four-player cooperative multiplayer mode. They’re likening this mode to the surprisingly successful multiplayer component that shipped with Mass Effect 3.

Hang on! Before you get all uppity that your endings for Inquisition will be influenced by your performance in multiplayer, know that the single player campaign is entirely separate from the multiplayer portion. The two will be linked in lore only: in the single player story, you’ll have access to specialists who send agents off on missions as part of your inquisition goals. In multiplayer you’ll play as those agents, with the specialists providing details on what your multiplayer mission objective might be.

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EA Access banner

We can’t really fault Electronic Arts from trying to do something different. The company’s latest invention, EA Access, gives subscribers early access to games before they become available on launch day and it allows you to trial new games and see if you want to own them or not. After all, once the trial period is up the game will either stay on your hard drive for you to purchase later and pick up where you left off or it’ll delete itself when you don’t take up the offer to buy it outright.

EA announced on Twitter finally what the trial period length could be, starting with a grand total of six hours for Madden NFL 15. Hit the jump for more info.

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EA_electronic-arts_logo

You knew most of what was coming and Electronic Arts didn’t let anyone down, showing off their big games for 2014 but surprisingly not detailing much of their future, either. There was little talk of their collaboration with Microsoft on the Xbox One with EA Access and only notary mentions were made of their FIFA 15 Legends deal. Instead, EA did something that I didn’t expect, ever – showed off almost all of their games for 2014 on the PC. I can hear the members of the Master Race already chuckling to themselves. Let’s dive into the summary.

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ea_access_logo

This morning, news hit of Electronic Arts’ new plan to offer a subscription service called EA Access. It’s pretty much like Sony’s PlayStation Plus offering, with a continually rotating collection of EA games for subscribers to play each month. If you need to catch up, then head over to Wesley’s article on the new service.

When EA Access was announced, it was said to be coming to Xbox One to begin with. Naturally, people began asking whether or not we’d see the service introduced to Sony’s consoles. Sony has since answered that question with a resounding: nope.

Their reasoning is pretty blunt: it doesn’t offer value for money.

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EA Access Xbox One

Imagine you’re Electronic Arts CEO Andrew Wilson and you’re grappling with a couple of franchises that seem to not only be making less money and sales year-on-year, but getting increasingly delayed to improve the quality of the product to make sure that you get your day-one sales and meet the requirements of your investors. The answer to this small problem is a subscription model for your games, just like Netflix.

EA today announced EA Access for the Xbox One, a service that’ll cost you $4.99 per month and will give you access to a range of games published by EA.

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mass_effect_new_mako_reveal

During a recent panel held over the weekend at the San Diego Comic-Con, developers BioWare unveiled a prototype of the Mako as it will appear in the new Mass Effect game. Yes, that lovable land vehicle with the ridiculous physics engine (that resulted in equal parts hysteria and rage during the original 2007 title) is making a return.

According to the game’s producer, Mike Gamble, exploration is forming one of the primary focuses in the next Mass Effect game. As such we’re going to need a vehicle to drive around on unexplored planets. It sounds like we’re going to be spending a lot of time in the Mako, and to make sure that time is more enjoyable, BioWare has stated that we’ll be able to customise the vehicle.

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BioWare-Shadow-Realms-Teaser

“The time is near. They are watching. Your power is rising. Cologne, Germany. You’ve Been Chosen.”

As Chris Kemp says in his most recent This Week in Gaming post, BioWare and Electronic Arts have released a “Nightmare Teaser” trailer (and website) for the studio’s new IP ahead of Gamescom next month. Needless to say a proper announcement with actual details relating to the game will follow at the event, but for now gamers can watch the trailer after the jump and ask themselves, “What really happens when we sleep?” Hopefully we don’t all turn into the smoke monster from Lost like the poor man above.

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With The Sims 4 right around the corner, EA has decided to officially cease support for the now practically ancient The Sims 2. But before they send the old girl out to pasture, they’ve decided to let anyone have a ride (totally not a weird sexual metaphor, I swear), by giving away the game, with all its expansions and Stuff packs, for free.

To claim your prize, log in to your Origin account and redeem the code I-LOVE-THE-SIMS before the 31st of July. Then it’s just a small matter of downloading the 12.5GB of data and you’re good to go!

Special thanks to Facebook fan Sebastian Cooper for bringing this news to our attention.

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Two of EA’s biggest upcoming releases have been delayed. The ambitious, open-world Dragon Age: Inquisition was set to release in October of this year, but has been delayed by a month. It will now be releasing for us in South Africa on 21 November 2014. The delay, according to the game’s executive producer Mark Darrah, comes down to needing more time for polishing the experience.

“This last bit of time,” Darrah explained on the Dragon Age website, “is about polishing the experience we want you to see. Ensuring that our open spaces are as engaging as possible. Strengthening the emotional impact of the Hero’s choices. And ensuring the experience you get is the best it can be in the platform you choose to play on.”

It’s actually one of the rare occasions when a delay might be welcomed by many gamers – October was already crowded with massive releases, so spreading things out a bit certainly makes our wallets and free-time feel a little happier.

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