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Posts Tagged ‘Electronic Arts’

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This morning, news hit of Electronic Arts’ new plan to offer a subscription service called EA Access. It’s pretty much like Sony’s PlayStation Plus offering, with a continually rotating collection of EA games for subscribers to play each month. If you need to catch up, then head over to Wesley’s article on the new service.

When EA Access was announced, it was said to be coming to Xbox One to begin with. Naturally, people began asking whether or not we’d see the service introduced to Sony’s consoles. Sony has since answered that question with a resounding: nope.

Their reasoning is pretty blunt: it doesn’t offer value for money.

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EA Access Xbox One

Imagine you’re Electronic Arts CEO Andrew Wilson and you’re grappling with a couple of franchises that seem to not only be making less money and sales year-on-year, but getting increasingly delayed to improve the quality of the product to make sure that you get your day-one sales and meet the requirements of your investors. The answer to this small problem is a subscription model for your games, just like Netflix.

EA today announced EA Access for the Xbox One, a service that’ll cost you $4.99 per month and will give you access to a range of games published by EA.

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mass_effect_new_mako_reveal

During a recent panel held over the weekend at the San Diego Comic-Con, developers BioWare unveiled a prototype of the Mako as it will appear in the new Mass Effect game. Yes, that lovable land vehicle with the ridiculous physics engine (that resulted in equal parts hysteria and rage during the original 2007 title) is making a return.

According to the game’s producer, Mike Gamble, exploration is forming one of the primary focuses in the next Mass Effect game. As such we’re going to need a vehicle to drive around on unexplored planets. It sounds like we’re going to be spending a lot of time in the Mako, and to make sure that time is more enjoyable, BioWare has stated that we’ll be able to customise the vehicle.

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BioWare-Shadow-Realms-Teaser

“The time is near. They are watching. Your power is rising. Cologne, Germany. You’ve Been Chosen.”

As Chris Kemp says in his most recent This Week in Gaming post, BioWare and Electronic Arts have released a “Nightmare Teaser” trailer (and website) for the studio’s new IP ahead of Gamescom next month. Needless to say a proper announcement with actual details relating to the game will follow at the event, but for now gamers can watch the trailer after the jump and ask themselves, “What really happens when we sleep?” Hopefully we don’t all turn into the smoke monster from Lost like the poor man above.

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With The Sims 4 right around the corner, EA has decided to officially cease support for the now practically ancient The Sims 2. But before they send the old girl out to pasture, they’ve decided to let anyone have a ride (totally not a weird sexual metaphor, I swear), by giving away the game, with all its expansions and Stuff packs, for free.

To claim your prize, log in to your Origin account and redeem the code I-LOVE-THE-SIMS before the 31st of July. Then it’s just a small matter of downloading the 12.5GB of data and you’re good to go!

Special thanks to Facebook fan Sebastian Cooper for bringing this news to our attention.

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dai_bfhl_delayed

Two of EA’s biggest upcoming releases have been delayed. The ambitious, open-world Dragon Age: Inquisition was set to release in October of this year, but has been delayed by a month. It will now be releasing for us in South Africa on 21 November 2014. The delay, according to the game’s executive producer Mark Darrah, comes down to needing more time for polishing the experience.

“This last bit of time,” Darrah explained on the Dragon Age website, “is about polishing the experience we want you to see. Ensuring that our open spaces are as engaging as possible. Strengthening the emotional impact of the Hero’s choices. And ensuring the experience you get is the best it can be in the platform you choose to play on.”

It’s actually one of the rare occasions when a delay might be welcomed by many gamers – October was already crowded with massive releases, so spreading things out a bit certainly makes our wallets and free-time feel a little happier.

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The-Sims-4

Developer Maxis has released a 20 minute gameplay walkthrough of upcoming The Sims 4. This is the same game content that was shown off to attendees at E3 in June of this year. Maxis cautions that this is beta gameplay that is at least a month old already. Still, it’s looking good.

The video is introduced and commented on by producers Ryan Vaughan and Graham Nardone – both waste no time in showing off the new features you can expect to see. The new emotion-based gameplay is front-and-centre for most of the video, but what’s more interesting are the new Build Mode features that appear in the last half of the video. They’ve added some nice new tools and tricks, including the much requested ability to change foundation and wall height on the fly. At last!

Despite the neat glimpse at some fun-looking gameplay, the video has caused some online controversy, which is unsurprising because EA. This time the fuss is thanks to a glimpse of the game’s UI at around the 13:00 minute mark, when a prompt to sign up for a Sims 4 Premium Subscription appears on screen.

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mass_effect_logo

Mass Effect producer Michael Gamble has tweeted a link to a new survey compiled by the team at BioWare. “Help us make the next Mass Effect game the best one yet,” he said. If you follow this link you can spend less than 5 minutes working through a couple of quick questions.

The survey is designed to ascertain your general preferences for role-playing games. It asks you to rate, on a scale from one to seven, how important aspects like Story, Exploration, Combat and Customization are to you when you’re playing an RPG.

Sadly, there’s nothing major in terms actual information on the game, but we’re guessing Mass Effect fans are willing to take just about anything considering how quiet things have been regarding information on the next chapter in the series. The good news is that BioWare has a Mass Effect panel planned for next week’s San Diego Comic-Con on 26 July. Expect some more information then.

Source: Twitter
Via: Eurogamer

da_inquisition_screenshot_3

BioWare’s creative director for Dragon Age: Inquisition, Mike Laidlaw, has 16 minutes of new gameplay to share with you. This section of gameplay is what was shown off live during E3. In this recorded walkthrough, you’ll get to see a chunk of gameplay featuring a female Qunari mage in action.

The area that BioWare chose to use for this demo is expansive. In fact, it’s larger than the entire game world of Dragon Age: Origins, and this is just one portion of Inquisition’s open-world.

Combat and exploration take front and centre for the gameplay video, and you’ll get to see party members taking on various enemies and eventually a dragon towards the end. It’s all looking really good, and I’m eagerly anticipating the release of that Dragon Age Keep so that I can play catch-up after having missed the previous games.

Grab that coffee / tea / chai latte / skinny flat white with vanilla soy extract, and hit the jump.

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sims_4_house_builder

About two weeks ago there was an Internet kerfuffle sparked by the revelation that The Sims 4 won’t include swimming pools or toddlers. Said kerfuffle was so fuffley that it culminated in 16, 000 people signing an online petition over on Change.org. Because as we all know, online petitions change everything.

Considering the level of fan dismay that this news caused, EA and Maxis have had to address the issue head on. This has resulted in Rachel Franklin (who is part of the team working on The Sims 4) writing up a post over on the official webpage for the game. In that post she explains the reasoning behind the decision to remove swimming pools and toddlers. The gist: the content was cut to make way for improvements in other areas that result in the game being better.

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