When EA and DICE revealed that they were working on a new Mirror’s Edge, the crowd that had gathered at the pre-E3 press event exploded into cheers and raucous applause. Fans had been clamouring for more first-person parkouring with Faith, and the excitement at the announcement was undeniable. That was in 2013, and back then the game was called Mirror’s Edge 2. It isn’t anymore.
In order to underline just how much this new game isn’t a sequel to the original Mirror’s Edge from 2008, DICE has renamed their new baby and given it the subtitle of Catalyst. “The team has spent a lot of time re-evaluating every aspect of the game and making it a new experience,” senior producer Sara Jansson said on the game’s official website. “This is not a sequel, this is not Mirror’s Edge 2. We have landed on a vision that honors the first game — pushing the boundaries of first person movement and diving deeper into the story behind our heroine Faith — but also brings a lot of great new, interesting gameplay and features to the experience for our players.”
Jansson also thanked fans for their patience: it’s been two years since we found out about a new Mirror’s Edge and DICE is yet to show off anything concrete. That changes next week when E3 kicks off on 16 June; Jansson has stated that we’ll finally get to see the game.
Editor’s note: yes, we know you’re all very busy rampaging your way through The Witcher 3: Wild Hunt and that this is hardly the time to let any other role-playing game invade your thoughts – but you look like you need a break from all that Witcher-y monster slaying, so why not use the opportunity to share in some of Laura’s comical experiences playing as a Qunari in another brilliantly engrossing RPG, Dragon Age: Inquisition. As to The Witcher 3, we’ll be delivering our critical verdict on it tomorrow. Spoiler alert: we like it a lot.
Ever since getting to know Sten in Dragon Age: Origins, I’ve loved the Qunari, and have wanted to play as one. But as much as I love my towering, grey-skinned, horned mage in DA: Inquisition, I have to admit, there are some drawbacks to playing a Qunari that I didn’t foresee. For example:
Electronic Art’s Need for Speed is due for a launch later this year, but you will probably not be surprised to learn that you won’t be able to play the game offline. According to Ghost Games, who answered fan questions via Twitter, the main story campaign will use the connectivity to allow your friends to participate in the story with you, presumably playing as one of the other characters in the storyline. So, a similar concept to the one Ubisoft tried out with Unity, but one that might ultimately impact the main campaign as a whole.
“This is not the game you were looking for.” Or maybe it is, I don’t know! When Electronic Arts revealed the teaser images for the next installment to the Need for Speed franchise, I expected, fully, that it was going to be moving back to the roots of the series as we best know it today – with the Underground skin. EA and Ghost Games have now come forth and revealed their game to be simply called Need For Speed. That’s right, without any subtitles. Hit the jump for the trailer and some screenshots!