[Ed's Note: How late is THIS thing? We have a good reason: PCs, man. Sometimes gaming on a PC is HARD. Take our Battlefield 4 review code for example: it took a bajillionty hours to download and then, once it did, the HDD crashed. We're guessing that that wasn't Battlefield 4's fault. So once we swapped out the drive, we had to spend another bajillionty hours downloading the game again. So now you know why we're a little late. Take it away, Chris.]
So, Levolution. Every one of these big franchise shooters has to do something to distinguish itself from its predecessors aside from prettier graphics and a couple of new perks and game modes. For Battlefield 4, it’s levolution.
In case you somehow missed EA’s bumbling hype train, levolution is the tragically lame catchphrase used to describe their dynamic multiplayer maps, with various destructible aspects of the environment which can be triggered in order to change the way the level plays. But does it work?