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EA has been voted the worst company in America

Over the last few weeks, website The Consumerist held their annual “Worst Company in America” competition, which sees 32 of the least popular businesses go toe-to-toe in a series of public votes to ascertain which company deserves the coveted Golden Poo trophy. This year, Electronic Arts appeared for the first time in the “competition”.

After a few weeks of voting, it’s emerged that EA is officially the Worst Company in America for 2012. Ouch. I think I feel kind of bad for them. I mean, they were up against companies like Walmart and the Bank of America. Now, I don’t know THAT much about those two companies, but I read enough bitching about them online to know that they’re clearly businesses that people aren’t too fond of. In fact, I’d say that the amount of moaning about Bank of America or Walmart pretty much out-weighs the amount of moaning I’ve read about EA. And that’s saying a lot considering I’m up to my tits in gaming news every single day.

Sure, one could argue that it’s just a stupid public voting competition that’s hosted by a website that specialises in grumpy consumerism, but it’s the public part that stings. EA isn’t too chuffed with their Golden Poo award; hit the jump to read their response.

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SimCity 5 won’t actually require always-on Internet

Earlier this week we reported  that the new SimCity scheduled for launch in 2013 would require always-on Internet.

As it turns out, we’re big filthy liars, and the game will not actually require a constant Internet connection to play. In a chat with GameSpy, EA clarified the matter, stating that you will need an Internet connection to install and activate the game. You will also need to have an active connection to start the game, but if your connection drops while you’re playing, you won’t be kicked.

It still kind of sucks that you will need an Internet connection to launch the game, but it’s not quite as bad as some of the systems enforced by other publishers (hey, Ubisoft!).

SimCity will supposedly launch on a variety of digital distribution platforms, but you will require an EA Origin account to install and play it.

Did EA just ruin Battlefield 3?

I heart Battlefield 3, hard. Not only is it in my opinion the very best multiplayer shooter of this generation, but it also represents the culmination of decades of technological advancement in game design and development. Massive, open battle environments, a variety of vehicles, and a broad selection of weapons, vehicles and gadgets to try out make it one of the most dynamic and interesting video games I’ve ever played.

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New SimCity will need constant internet connection

So there’s a new SimCity hitting the PC in 2013. That’s still quite a way away, but the flip side is that it gives you some time to sort out ADSL, because you’re going to need it. Taking a leaf out of Ubisoft’s delightful always-on, PC DRM measures, Maxis has revealed that SimCity will require a permanent Internet connection in order to play.

But wait, because nobody mentioned anything about DRM (except for me, in that last sentence)! According to the game’s lead designer, Stone Librande, the always-on Internet requirement is for the multiplayer aspects inherent in the game. As was previously revealed, the way you run your city will impact the way other people’s cities run in your shared regions. The way regions are collectively run will in turn influence the entire SimCity online community. Obviously this sort of multiplayer requires a constant connection.

It’s also been confirmed that you’ll be able to pick up digital copies of SimCity from digital stores other than EA’s Origin. Exactly which stores are included has not been revealed, but what has been mentioned is that irrespective of which store you buy from, you will still need to be logged into Origin in order to play.

Source: Joystiq

Ooh, pirate-y: Kingdoms of Amalur’s DLC trailer

Kingdoms of Amalur: Reckoning‘s pirate-themed DLC, dubbed The Legend of Dead Kel, is a thing that the future will bring. And even though we don’t currently live in the future (or maybe you do, depending on when you’re reading this post) and therefore cannot play it yet, that doesn’t mean we can’t watch the trailer placed humbly beyond the jump together.

I really enjoyed Kingdoms of Amalur, as you’ll discover if you read my review of it in NAG’s upcoming birthday issue. Matthew was also quite fond of it, going so far as to call it his Diablo. That’s some grand praise right there. Here’s some more info on The Legend of Dead Kel. You should play KoA, if you’ve not done so already. But first: trailer!

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Feature review: Mass Effect 3

A journey, spanning four years, hundreds of hours and a plethora of decisions has culminated in what can only be described as the greatest game in the franchise’s history. Mass Effect 3 takes all the selling points of each respective game before, polishes and presents them in one of the most compelling gaming experiences I have ever witnessed. It isn’t a perfect game, far from it (more on this later), but as a narrative there are few titles that are as fascinating.

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Let’s talk about Mass Effect 3’s ending

Take Earth back, mankind's last hope, Dude, Where's My Super Star Destroyer, etc. - Ed

Or not, since I’m nowhere near completing the game. I do however want to talk about people talking about Mass Effect 3’s ending, and more importantly, people complaining about Mass Effect 3’s ending.

Mind if I start again, then? Thanks.

So everyone is totally freaking out about how crap Mass Effect 3’s ending is and it’s making me feel left out because I’m only 6 hours into the game. On the bright side, I’m very unlikely to share any spoilers with you in the next 600 words because I HAVE NO IDEA WHAT’S GOING ON.

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Battlefield 3: Close Quarters in action

The first of three upcoming DLC expansions for DICE’s phenomenal gun-shooting/jet-crashing simulator Battlefield 3 now has a trailer. This expansion, dubbed Close Quarters, focuses on infantry-only action, with tighter map design, a host of new weapons and more on its list o’ features. Watching the trailer obviously kindles thoughts of that other modern military shooter with tight map design and an infantry-only focus. The kicker is that with Frostbite 2 and its environmental destruction, things are obviously much, much more explosive and covered in rubble. Makes me think of the original Red Faction. Just without, y’ know, Mars.

Delve deeper for a little info on the other two expansions, as well as the trailer of Close Quarters in all its destructible glory.

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Mass Effect 3 PS3 version frame rate issue a real problem

Eurogamer noticed last month when analysing and comparing the PS3 and Xbox 360 Mass Effect 3 demos, that where the Xbox 360 version was running at around 30 frames per second quite constantly, the PS3 version was only managing about 20 frames per second in some cases. It was hoped that the problem would be resolved before release, but it seems that this is not the case.

With review code now widely available, Eurogamer can confirm that the final PS3 release’s performance is very similar to the demo. Apparently it’s not quite as bad as it was in the demo, but it’s notably more stuttery and jagged than the Xbox 360 and PC versions.

Both versions of the game take a performance hit during certain scenes, but the PS3 version dips to 20 frames per second.

So, I know which version I’m picking up later today. PC, obviously.

Feature review: SSX

If you’re anything like me, you’re probably not into sports in real life. For this reason, I thought that videogames based on sports wouldn’t grab me either, and I was right for the most part – until a friend forced me to play Cool Boarders 3 back in ’97 and I realised that, as long as it involves a character with their feet planted on some kind of board, I’d generally like it.

That might be because boarding games, be it skateboarding, snowboarding… wakeboarding… whatever – well, they generally have a lot in common with fighting games, requiring a similar amount of concentration, timing and co-ordination to excel at. I don’t play them all, but I generally pick up one or two in each generation to satisfy the occasional craving.

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