In November last year, during PAX Australia, Cloud Imperium showed off about nine minutes of gameplay from the first-person shooter module of Star Citizen. That module (which is one of quite a few that will all, one day, add up to form the entire Star Citizen experience) was supposed to be available to backers from April this year. Have you been playing it? Nope, us neither. That’s because it’s been stalled thanks to some development hurdles.
In a very lengthy and rather technical blog post, Chris Roberts (aka “The Chairman”) has revealed that Cloud Imperium is delaying the FPS module, which is now known as Star Marine. “…We feel the current build doesn’t feel like it lives up to the standards we’ve want to achieve with Star Citizen,” Roberts wrote, “There are several issues that will need additional time in order to deliver the first iteration of the gameplay we want you to experience. The challenges facing the FPS launch are a mix of technical blockers and gameplay issues.”