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Posts Tagged ‘Game Candy’

Impire_2013_04_18_14_36_53_181.bmp

[ Game Candy celebrates just how cool games look, by bringing you choice snaps from interesting moments in games. ]

Nothing like a little postmodernism* to spice up a game some. Above we have Michelangelo’s “David”, but with a few obvious alterations: there is a leaf covering his junk, and of course it’s a minotaur instead of a hunky rendition of Biblical hero David. This bullish reinterpretation can be found in Impire, a not-half-bad attempt at blending Dungeon Keeper with a few of the unique elements found in Majesty (with which it shares a universe).

* I have no idea how to use the term correctly.

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[ Game Candy celebrates just how cool games look, by bringing you choice snaps from interesting moments in games. ]

When it comes to mech-based games, we’ve come a long way. Hawken is the new kid on the block, free-to-play and full of action. Where MechWarrior Online aims to replicate a more classic and authentic feel, Hawken is all rock-and-roll. You can boost, side-boost to dodge, and repair mid-combat if you can find a place to hide. Arenas are tight and super-detailed, the particle effects crazy if you have an NVIDIA card. That cockpit you see in the screen is full 3D as well, it’s not some fancy pre-rendered overlay. There are skills to unlock, new mech types to buy and pieces to customize. Thankfully, very little is locked behind real-money transactions, it’ll just take longer to get if you don’t want to pony up the cash.

You can find a few more Hawken shots after the break.

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Warframe 2013-02-28 15-22-06-97

[ Game Candy celebrates just how cool games look, by bringing you choice snaps from interesting moments in games. ]

Ancient space-ninja are needed to fight a New War. You are Tenno, warrior of blade and gun, revived from cryostasis to fight the Grineer army. With help from your guide, the Lotus, and powerful armour called Warframes, you’ll become the ultimate weapon.

But mostly, you’ll grind so you can afford a new gun, sword, or sweet new Warframe. Currently in closed beta, Warframe is an upcoming “free-to-play” co-operative third-person shooter. If the visual design looks familiar, you might have seen the original Dark Sector trailer before it was changed, which is by the same team.

Warframe is visually quite exotic, sporting that hip new Chromatic abberation effect that’ll soon be all the rage, just like the dirty lens popularized by Battlefield 3. More images after the jump.

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Dear Esther

[ Game Candy celebrates just how cool games look, by bringing you choice snaps from interesting moments in games. ]

You are alone on a deserted island. Lost, and confused, your only companions are the memories of a fatal car accident, and a book written by a dying, syphilitic explorer.

Dear Esther is “an award-winning, critically acclaimed, experimental first-person game created by Dan Pinchbeck and Robert Briscoe.” Shown here are scenes from the recent remake of the original 2009 version. It uses Valve’s Source engine, and somehow manages to squeeze natural, detailed landscapes out of the aging framework. The unnamed island in the Hebrides that plays host to the fragmented epistolary narrative, and which you explore as you try to piece together your own interpretation of the events that unfold, captures the sensation of being very alone, very well.

The “game”, if you would call it that (I prefer “interactive experience”), is not like Proteus, which is more of a meditative aid. If you could take a short story, wrap it up in a virtual environment you explore at your own pace, you’d have Dear Esther.

You can find more images from Dear Esther, past the jump.

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Eye

Guild Wars 2

[ Game Candy celebrates just how cool games look, by bringing you choice snaps from interesting moments in games. ]

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Tyria

The world, and continent of Tyria, is a vast place. The geography ranges from high mountains to lava-filled volcanoes, deep undersea trenches to thick forests. The locations in an MMO need to be interesting, visually distinct, and enticing to explore, since players are going to be spending a lot of time in them.

Guild Wars 2 facilitates exploration by providing rewards for finding all the Points of Interest, Renown Hearts, and Asura Waygates in a zone. These rewards are scaled to your level, so it’s worthwhile to go back to lower-level areas you skipped or never found. Thanks to the dynamic level scaling, a zone remains engaging even if you’re higher than its recommended level. There are also many secrets to find, hidden areas, tricky jumping puzzles, and loot chests.

You can find more images from Guild Wars 2, past the jump.

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Orgrimmar

World of Warcraft

[ Game Candy celebrates just how cool games look, by bringing you choice snaps from interesting moments in games. ]

Even though the visuals in Blizzard’s seminal MMORPG have been showing their age for a long time now, the chunky cartoon-like aesthetic has served them well for nearly a decade.

Above, is the orc city of Orgrimmar, situated at the base of a mountain between Durotar and Azshara. After the Cataclysm, Orgrimmar was refurbished with steel and iron, under the new leadership of Garrosh Hellscream. Most of the Horde factions, the tauren, trolls, and goblins, now have their own sections in the city, complete with buildings that reflect their culture. It is a center for trade, and a place to be during one of the many holiday festivals celebrated within World of Warcraft.

You can find more images from World of Warcraft, past the jump.

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Wipeout 2048

Wipeout 2048

[ Game Candy celebrates just how cool games look, by bringing you choice snaps from interesting moments in games. ]

Today we see the distinct profile of a Wipeout 2048 racer. Specifically, the Prototype class AG Systems vehicle. The Wipeout series has a rich lore, with detailed back-stories for all the various companies participating in anti-gravity racing. AG Systems was founded by the creator of AG racing, Pierre Belmondo. AG Systems is known for agility and acceleration, their craft great for tight, technical tracks.

Unfortunately, Sony shut down Wipeout developer Studio Liverpool in August last year. It’s unknown what has become of the Wipeout license.

Path of Exile
Path of Exile

[ Game Candy celebrates just how cool games look, by bringing you choice snaps from interesting moments in games. ]

Above is a moment from the Free To Play action RPG Path of Exile, in which a Templar is using Leap (while being imbued with an Aura of Anger) to close the gap between him and a bundle of skeleton archers.

Path of Exile has a very dark, realistic, gritty look. The developers intentionally went for the moody, Gothic vibe, because they were “sick of the recent trend towards bright, cartoony RPGs”. A not-so-subtle jab at Diablo III and Torchlight II.

 

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