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Posts Tagged ‘Giblets’

Ubisoft just released a neat little company fact sheet providing a handful of interesting odds and ends about the third biggest publisher in the world. One of those interesting bits of info regards the Assassin’s Creed IP, which has sold 73 million units worldwide since it debuted in 2007. The second biggest IP in Ubisoft’s stable? Just Dance, with 48 million units sold worldwide. THAT is why we get a new Assassin’s Creed every year – it’s pretty much Ubisoft’s money printer.

Source: Ubisoft

Sony Computer Entertainment has revealed on the PlayStation Blog that Sucker Punch’s latest super-power infused action game, inFAMOUS: Second Son, has hit a global sales milestone of 1 million units. This includes both physical retail copies and digital copies purchased via the PlayStation Store. Not bad numbers, but probably less impressive when one considers that there are a lot of PlayStation 4 gamers out there who are eager for new titles. Our own Matthew Vice has zapped his way through the game and rather enjoyed the colourful romp. You can read about that here.

Source: The PlayStation Blog 

Sega and Creative Assembly’s upcoming survival horror, Alien Isolation will be out on PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One on 7 October 2014. Considering the news dropped at the UK expo EGX Rezzed, it’s safe to assume that this is our local release date as well and not some earlier date for the American market.

Good news everyone! Sony has launched a new Deal of the Week campaign for the PlayStation Store – and yes, that includes the local South African PS Store as well. Hooray! As our friends over on IGN Africa point out: every Wednesday we’ll be given a new game at a really low price. This week’s offering is the current version of FIFA, which I’m told is called FIFA 14 – I had to be told this because SPORTS. Anyway, you can pick up a PlayStation 3 copy of FIFA 14 for R339.00 or you could grab a PlayStation Vita version for R283.00. That’s about 50% off both versions. Don’t believe me? Click this link right here to be automagically whisked off to the local PS Store where you can ogle this very special for yourselves.

Via: IGN Africa

Electronic Arts’ Dungeon Keeper mobile app sucks the big one. You know this; we know this; the world knows this; EA might even know this. Do you know who else knows this? Peter Molyneux – everyone’s favourite, loveable, crackpot game designer who created the original Dungeon Keeper back in 1997. Speaking to the BBC, Mr. Molyneux said: “I felt myself turning round saying, ‘What? This is ridiculous. I just want to make a dungeon. I don’t want to schedule it on my alarm clock for six days to come back for a block to be chipped.’”

While many hate Peter Molyneux, there’s no denying that it must be pretty damn awful seeing a well-loved franchise that you created being butchered like this.

Source: BBC

During a recent financial call, Ubisoft’s Yves Guillemot revealed that the Wii U version of Watch Dogs will be released “at a later date” to the versions on other platforms. This ends months of speculation that Ubisoft had abandoned a Wii U version of the game; a rumour that was sparked when European retailers began cancelling pre-orders of the Wii U version. During the same financial call, Guillemot confirmed that Watch Dogs will be out during Ubisoft’s first financial quarter, which means we’ll be seeing the game hit PC, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One sometime between April and June 2014. There was no estimated time given for the Wii U version.

Source: Polygon

The Xbox 360 version of Titanfall has been pushed back a few weeks to 28 March 2014. It was originally supposed to launch alongside the PC and Xbox One versions on 13 March 2014. The slight delay allows recently announced developer Bluepoint Games a few extra weeks “to put the finishing touches on the current-gen version of the game”.

Source: EA’s The Beat

The second part of Irrational Games’ two-part Bioshock Infinite DLC, “Burial at Sea”, will be hitting the PC, PlayStation 3 and Xbox 360 on 25 March. The second episode will see players taking on the role of Elizabeth, where they’ll have to utilise stealth tactics in order to progress. According to Irrational’s main man, Ken Levine: “In Burial at Sea – Episode Two, we are delivering a story that involves nearly every major character from the original BioShock and BioShock Infinite. It is a story that will give gamers a new perspective on the BioShock universe and conclude the story of BioShock Infinite and Burial at Sea.”

The DLC costs $14.99 on its own. Alternatively you can still pick up the BioShock Infinite Season Pass to bag all three pieces of DLC; that’s a far better deal if you want to play both episodes.

Good news, Master Race: while the word isn’t official, Amazon.com has put the PC version of Dark Souls 2 up on their website with a release date of 31 May. Back in September last year, when Namco Bandai announced the console version’s release date (14 March for us in SA), they had no word on the PC version. Recently we were told that the PC version would arrive “shortly after console release”. Turns out “shortly after” is publisher speak for two-and-a-half months later. We’ll update as soon as Namco confirms the release date.

Source: Amazon

Respawn co-founder Vince Zampella has revealed via Twitter that the team responsible for handling the Xbox 360 version of Titanfall is Bluepoint Games. The Xbox One and PC versions are still in development by Respawn Entertainment. It has been known for a long time that that 360 version isn’t being developed by Respawn, but who exactly is in charge of that version has only just been announced. Bluepoint Games’ previous work includes handling the ports of various PlayStation titles like the ICO & Shadow of the Colossus Classics HD collection and the Metal Gear Solid HD Collection. Both ports were handled exceptionally well. 

Via: Polygon

 


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