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Posts Tagged ‘Giblets’

Hearthstone: Heroes of Warcraft, Blizzard’s digital card battling game, has just hit 20 million players worldwide. That’s a pretty fast growth rate for a game that officially launched only six months ago. The announcement was made via the game’s official Twitter account: “Thank you all for joining us in Hearthstone,the Tweet read, “We’re going to need a bigger tavern!”

YouTube gaming celebrity Felix “PewDiePie” Kjellberg has deactivated the comments sections on all of his videos going forward. The YouTuber, who has over 30 million subscribers, has released a five-minute video explaining his reasons for choosing to silence his audience. You can watch it here. The gist: there’s nothing but spam, self-advertisers and trolls in his comment sections, so he sees it as no great loss. He’s encouraging fans to contact him through Twitter and Reddit instead. Sign of the times insofar as Internet trolls and hate-speech is concerned, or “the next step in the right direction” as PewDiePie is calling it?

Via: Polygon

Originally penned for a 28 October release, Ubisoft has announced that Assassin’s Creed Unity will now release on 11 November in the US, and 13 November for us in South Africa. The two week delay gives the team time for some last minute polishing. The previous generation exclusive, Assassin’s Creed Rogue will launch on the same day.

Just a quick PSA for whichever Molyneux Faithfuls are left: the legendary developer’s latest (and much hyped) game Godus has been released on iPad. It’s a free download of about 85MB, but it has in-app purchases. Godus went through a successful Kickstarter campaign and around two years of development. The game was also integrally linked to Molyneux’s Curiosity experiment, which saw over 4 million people chip away 25 billion cubes over seven months. The person who chipped away the last cube (a Scottish chap called Bryan Henderson) now gets to be the one main god in Godus. Who know what that means for the newly released game; you can download it from the SA iTunes store right now to find out.

Crystal Dynamics’ top-down, downloadable action adventure Lara Croft and the Temple of Osiris will be out on PC, PlayStation 4 and Xbox One on 09 December 2014. The sequel to 2010’s Lara Croft and the Guardian of Light brings four-player couch co-op to the game. No pricing has been released as yet.

Source: IGN

Just over a month ago, a modder (called TheWorse) located and reactivated a bunch of graphics settings that had been hidden inside the PC version of the Watch Dogs code. That resulted in said modder releasing a “mod” (really just a minor file tweak) so that all PC gamers could experience Watch Dogs the way it looked when it was first unveiled in 2012. This caused a bit of a scene and Ubisoft had to release an official statement. The graphics tweak stopped working shortly afterwards thanks to a Watch Dogs update. Good news then: TheWorse is back with a final build of the mod. It comes in two flavours: one with a built-in high-res texture pack (the work of a separate modder) and one without the texture pack. Grab the texture pack bundled option here (about 770MB) and the straight graphics mod option (about 125MB) here.

Source: TheWorse Blog

The first part of upcoming Hearthstone expansion “Curse of Naxxramas” will be available on 22 July 23 July (as pointed out by R4mzy in the comments below). We realise that that previous sentence was entirely superfluous considering the headline of this article. In fact, the rest of this article is pretty unnecessary as well. So, yeah. This is awkward. A three-headed monkey would be great right about now.

You might have seen headlines stating that Microsoft has done a new 180 in dropping yet another feature from the Xbox One. That feature is the ability for ordinary Xbox One consoles to double as devkits, which is great for hobbyist game developers and indie teams that can’t fork out wads of cash for separate Xbox One devkits. Since the console released however, Microsoft has been quiet on this feature. Website Digital Spy originally quoted Xbox Advanced Technology Group’s Martin Fuller as saying the feature had been dropped and that he did not know the reasoning. Shortly after the Internet imploded with more vitriol aimed at Microsoft for yet another Xbox One reversal, the company issued a statement to say that Fuller was speaking out of turn and that Microsoft remains “committed to ensuring the best possible solution for developers and hobbyists to create games for Xbox One.”  So for now, it’s waiting as usual until Microsoft releases a firmware update to enable the devkit features on Xbox One.

Cliff Bleszinski is coming out of “retirement” and will be announcing details about his first game that he’s been working on since he quit his previous position as Lead Designer on the Gears of War series at Epic Games in 2012. Bleszinski has previously said that he wanted to open up his own studio and get back into the arena shooter genre, as well as make a game that had no cutscenes or scripted sequences. Bleszinski is also credited for the Jazz Jackrabbit series and has also been involved in Unreal Tournament along with fellow Epic designer James Schmalz.

If you caught last night’s special E3 Nintendo Direct briefing, then you were probably spoilt for choice on what to get super excited about. Nintendo has pretty much smashed it out of the park for Wii U owners this year. One of the nicest surprises, however, was news that all copies of Bayonetta 2 will come with a copy of the original Bayonetta at absolutely no extra cost. You’re getting two games for the price of one. It makes a lot of sense considering Nintendo faithful never got to play the original Bayonetta. It also obviates any hesitation on behalf of newcomers to the series. Nintendo also announced that Bayonetta 2 will be out this October. Finally!


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