Right up until last night, no-one knew of Nvidia’s plans for the future or their rollout of next-generation products. Apart from some advancements on the Tegra side of things and the tiny Maxwell launch with the Geforce GTX750 and 750 Ti, along with discussions on DirectX 12 support and their commitment to OpenGL and Linux gaming, the company hasn’t had much to say this year – all of this, aside from the Maxwell launch, was largely unsurprising. But the opening discussion by Jen-Hsun Huang at the 2014 annual GPU Technology Conference revealed an incredibly far-reaching plan and the realisation that Nvidia is far from running out of ideas.
Aside from new roadmaps and product ideas and technologies, the company also hinted at a lot of changes in direction in between the lines and I’d like to take you through the announcements as well as discuss the implications of some of them. Follow me after the jump!