There is this growing negativity surrounding the gaming industry, and it’s coming from a source that it really shouldn’t be: games journalists.
I’m reluctant to use the term “games journalism” because it’s become a label of ridicule over the past few years; a moniker that’s more frequently held up for scorn by people whose opinions differ from that of the writer’s. It’s probably why journalists like Jim Sterling refer to the job with derp-infused variants of “gaermz jernalisms”; it’s that whole “if I own what they ridicule me about, then their names can’t hurt me” mentality. It’s doubly effective because it’s also rather amusing; I do it as well.
The fact of the matter is that the particular strain of negativity I’m referring to is coming from games journalism – I’m not referring to the backlash that’s been levelled at the gaming media in increasing doses ever since Geoff Keighley sat next to some Doritos and Mountain Dew. This is the negativity perpetuated and felt towards the gaming industry by games journalists. It goes by other names: jaded, cynical, world-weary – you get the idea.