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Posts Tagged ‘Third-person Shooter’

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Last week all official evidence of an XCOM shooter game mysteriously vanished from the Internet – kind of like how evidence of aliens gets covered up by teams like XCOM. Oh that’s an apt similitude, isn’t it? Speculation surrounding the game’s disappearance pointed towards a rebranding. That is exactly what’s happened.

Meet The Bureau: XCOM Declassified, a third-person, tactical squad-based shooter from 2K Marin (BioShock 2). It’s arriving on 20 August this year for PC, PlayStation 3 and Xbox 360. This is the second time the game has experienced a reworking.

Instead of being the armchair commander from previous XCOM games, giving turn-based orders to your squads in the field, you’ll play as special agent William Carter and lead your squad in the field yourself. Obviously, being a shooter, all turn-based stuff is out, but 2k Marin’s creative director Morgan Gray says that they’re going for an in-depth, methodical tactical shooter along the lines of Full Spectrum Warrior, but with the speed of a Rainbow Six game.

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Three very important things happened last Thursday, 21 March – human rights were celebrated, I got a new kitten, and Games On in Rondebosch, Cape Town hosted the country’s first ever (maybe) midnight game launch PLUS 32-player  double-elimination tournament for Gears of War: Judgment. Better than standing in a queue for five hours? Oh, only about a hundred million times better, and not just because there were hot dogs. [Head past the break for more. And also, photos! – Ed.]

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The Gears of War: Judgment launch is less than a week off, and it’s time to get ready. Here’s a checklist for your convenience:

[ ] Get your pre-order sorted out.

[ ] Take the day off work. For our younger readers, I recommend looking up a rare disease on the Internet, and start complaining about the symptoms to your mom now so you can convincingly pull a sicky off school next Friday.

[ ] Read this article, because it’s everything you need to know about the game before you get it. Forewarned, as they say, is forearmed, although a Boomshot is probably a good idea too.

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If you listen carefully, you can hear the screams of people from all over the country as they take chainsaw bayonets to the jugular. Or is that the screech of the chainsaw on bone? Yes, it’s probably that as I imagine it’d be hard to scream once your windpipe has been severed. Also: gross.

Xbox South Africa recently held a Halo 4 tournament which went down a treat with local gamers. Now they’re back with a super-manly Gears of War: Judgment tournament to counteract all of that overtly colourful Halo rubbish. We’re kidding – we love us some Master Chief as well, but Gears has been rammed down our throats largely thanks to Tarryn’s overt fanaticism and her insistence on how much fun it is to allow her to slaughter us all online. She’s very persuasive. And a little scary.

We received a press release informing us that anyone who wants to take part in this Gears of War: Judgment tournament can head over to this website to register. You have to be 18 or older, live in South Africa, be in ownership of a copy of Gears of War: Judgment, and have a valid Xbox LIVE Gold membership. If you can tick off all of those requirements, then you can enter either the Clan tournament or the Lone Wolf tournament. Did we mention there are awesome prizes up for grabs?

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Sticky grenades, people. This is stop-the-presses stuff. STOP THE PRESSES: STICKY GRENADES. See? Exactly. It almost makes up for the misspelling of “judgment”. Almost.

Oh yes, and here’s the relevant trailer:

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Many of Microsoft’s high profile AAA titles find their way onto torrenting websites way before the game is due to release. This happened most recently to Halo 4, and it resulted in a plethora of spoiler videos hitting the interwebs weeks before the game was due to hit shelves. In 2011, a partially completed but playable build of Gears of War 3 was also leaked online. Both of these situations resulted in Microsoft issuing permanent bans to anyone caught playing the games online prior to street date.

Last night, an “apparently complete version” of Gears of War: Judgment was uploaded to the Internet; a whole month before the game’s 22 March release date. Naturally, Microsoft has unleashed the legal hounds and forensic investigators.

A Microsoft representative has made it clear that this latest leak will be treated like any other: if you’re caught playing the game online, your XBL account and Xbox 360 will be banned from Xbox LIVE forever. “Playing pirated copies of games, such as Gears of War: Judgment, is a violation of the Xbox Live Terms of Use and will result in enforcement action, such as account and console bans.”

Source: Eurogamer

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Back in 2008, Electronic Arts did something unprecedented: they released three new franchises in quick succession. One of those was Army of Two, the third-person shooter built around a two-player co-op experience. Despite a lukewarm critical reception, Electronic Arts thought it successful enough to warrant a sequel, Army of Two: The 40th Day. Again, reception was mixed and the series failed to set software charts on fire. Still, it seems that this is a franchise EA is not ready to give up on.

Around the time of Gamescom 2012, EA announced a third entry into the Army of Two series, subtitled Devil’s Cartel. The game will see a shift in developers with Visceral Games taking up the reigns. That alone is reason to give the series another look considering Visceral’s work with titles like Dead Space and the diabolically twisted Dante’s Inferno.

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When you work at an extrasolar research facility that specialises in “necrotic tissue reactivation”, you can bet you’re not going to be singing songs about ponies around the camp fire.

And when an experiment in teleportation goes horribly wrong (don’t they always?), it’s probably safe to say there’ll be no singing of any kind. For one, all your colleagues are dead – but only that sort of dead that includes being reanimated by a wilful artificial intelligence.

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[We know, we know: this review is incredibly late. What happened was that we got embroiled in a journey that took us across the galaxy, battling space dinosaurs and rescuing furry critters from the clutches of maniacal madmen bent on... eradicating furry critters. Eventually, we proved triumphant. Mostly. But more importantly, while all of this was happening, our review copy of Transformers: Fall of Cybertron sat unattended, longing for a reviewer to gaze into its lonely eyes and provide our readers with a verdict on its action-packed innards. What really happened is that there were a few mix-ups in the delivery of it to the intended reviewer. We're sorry about that. Rather than leave the game alone and un-reviewed because of this, we wanted to put our review out there anyway for anyone who might still be on the fence about the game. And here it is! – Ed.]

As gamers, we have become conditioned over the years to be wary of movie-to-game licensing. That is changing though, with the most notable champion of this recent trend being Rocksteady Studios with the recent Batman franchise. While High Moon’s shot at Transformers may not be quite as revolutionary as Rocksteady’s work, the studio is taking some pretty impressive steps in a fantastic direction. Transformers: War for Cybertron surprised everyone by actually being really cool, and Fall of Cybertron has lifted the bar higher once again.

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XCOM! No, no… not that really promising turn-based one subtitled Enemy Unknown – the other XCOM remake/reboot/reimagining that initially started life as a first-person shooter. Remember that one? It was first unveiled at E3 in 2010 and since then kind of went off the radar. It’s back now though, albeit looking a little different.

File under rumour for now, but website Kotaku has posted an article based on an online survey about the game. That survey was supposedly sent in by one of their readers, and it asks all sorts of questions like whether or not people would want to pay full price for this game, or less for a downloadable version.

Judging by the screenshots (more on Kotaku) the game’s setting and theme hasn’t changed, but the squad-based third-person shooter is a definite adjustment from the originally presented first-person shooter.

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