Wow, this has just become increasingly messy over the years. First, some background: Patrice Désilets is the creator and designer behind the Assassin’s Creed series – you know, Ubisoft’s most successful and lucrative IP to date. In 2010, Désilets left Ubisoft and at the time it was believed he did so because he wasn’t happy with the direction the AC franchise was heading – you know, the whole annualised releases thing. Désilets departed Ubisoft Montréal and ended up working at THQ Montréal.
During his time at THQ Montréal, Désilets was working on two games that had working titles of 1666 and Underdog. Very little is known about these games, but you can guess what happened next: THQ imploded and the now dead publisher began offloading studios and IPs. Ubisoft acquired THQ Montréal along with 170 members of its staff and all the games it was working on – yes, including Désilets and his two new games 1666 and Underdog. It must have been a slightly awkward “homecoming”. Regardless, there was no concrete evidence on whether Désilets would slot back into Assassin’s Creed development or if he would continue work on his other two games.