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Posts Tagged ‘Tower Defense’

Fans of gardening and brain preservation will be thrilled to learn that a sequel to PopCap’s horticulturally-themed zombie apocalypse survival simulator Plants vs Zombies will be lurching out of the dirt in July. No launch platforms have been confirmed yet, but the first game made it to PC, Mac, PlayStation 3, Xbox 360, Nintendo DS, PS Vita, iOS, Android, Blackberry, Chrome, and everything else, ever up to but not including the Nokia 5110, so whatever you’ve got is probably a safe assumption. Unless it’s a Nokia 5110, in which case it’s maybe time for an upgrade like ten years ago already. Hit the jump for the Plants vs Zombies 2 trailer, featuring… wait no, I won’t spoil the surprise.

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Gratuitous Tank Battles is an interesting game, because it takes common tower defense principles and experiments with them in some notably unique ways. You will end up attacking as much you defend, and the unit customization element gives the game a certain open-endedness, especially coupled with the fact that any unit you create also then becomes available to the highly adaptive AI.

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Developer PopCap has announced the return of their wildly popular Plants Vs. Zombies franchise. The numbered sequel will be released in just under a year during our autumn time in 2013. Nothing else is known and for now PopCap is keeping a tight lid on things. We’re guessing it’s safe to assume that the game will have plants in it. And possibly zombies, but don’t quote us on that.

Source: Game Informer

Orcs Must Die! must be one of the mostly aptly named games ever made. Pretty much everything you need to know about the game’s overarching premise is contained in those three words. To flesh it out a little: on each map, using a wide range of abilities and traps, you must stop a horde of orcs and related beasties from traversing a dungeon and making their way to your sacred portal.

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Previously featured in the Humble Indie Bundle, Revenge of the Titans is best described as Plants vs. Zombies meets Command & Conquer in a wonderfully silly hybrid between tower defense and real-time strategy.

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Towards the end of June, developer Double Fine was having issues getting their latest downloadable title to market in European territories. The reason was because of a trademark conflict between their game’s name and that of a Portuguese board game called Trench.

Double Fine has had no choice but to abandon their pursuit to publish the game under its intended title and have changed the game’s name to Iron Brigade. It should, at last, be available for download; it was published on the American XBLA nearly three months ago.

For people living in parts of the world where this trademark conflict had no effect, a title update for Double Fine’s game will change the title’s name to Iron Brigade as well. This is to ensure multiplayer connectivity across the globe. Along with the title update, owners of the original Trenched can expect a collection of new weapons, costumes and gestures.

Source: Eurogamer

4th & Battery is an experimental development house that was formed by PopCap Games. It’s basically a means for the designers and developers at PopCap to bring to fruition their more absurd game ideas, such as Unpleasant Horse for iOS devices.

The PopCap offshoot recently teamed up with the Make-A-Wish foundation – a group that strives to bring a smile to the faces of kids who are sick. One such kid is a nine year old boy called Owain Weinert; he has Leukaemia. Owain’s wish? To be a game developer.

Enter the folks from PopCap and 4th & Battery: they just made Owain’s game, which is a real time tower defence game called Allied Star Police.

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Trademark laws: they’re a tricksy bunch and every now and then they seriously disrupt the gaming industry. Take Double Fine’s latest XBLA release Trenched for example: it’s still not out on the UK or European versions of Xbox Live.

The reason is because there’s a Portuguese board game called Trench that was designed and trademarked by Rui Alípio Monteiro back in 2007. That trademark is for, obviously, the board game as well as any future videogame version that might be developed.

This means that Double Fine’s latest take on the tower-defence genre will not be seeing a release in certain EU locations unless it changes its name or Monteiro lets them publish it. The latter option is not likely seeing as Monteiro, when questioned by Eurogamer, said he had “nothing else to declare”.

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