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Posts Tagged ‘Ubisoft’

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Ubisoft has rolled out a fourth patch for the bug-riddled Assassin’s Creed Unity. The patch was initially going to be delayed, but appeared on PlayStation 4 and Xbox One yesterday. The PC version will be released before the end of the week.

Patch 4 is a belter, clocking in at 6.7GB so be aware if you’re constrained by cap limits. The size of the update is largely thanks to the fact that Ubisoft has overhauled portions of the Paris map in order to stabilise frame rates and other graphics related glitches. Additionally, fixes to the game’s UI, matchmaking, and save game bugs have also been patched up. The PC version is getting a number of fixes for TXAA and MSAA issues. If you want to read the full patch notes then head over here.

On a side note: I’m knee-deep in this game for a postponed review in NAG Magazine. I’ve been fairly lucky with regard to game bugs and have only experienced some UI issues that wouldn’t register my X button inputs. That being said, the frame rate problems are awful on PlayStation 4 so I’m hoping patch 4 is able to get that under control.

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A lot of focus for this year has been on how Ubisoft was conducting itself with various game launches and while the company hasn’t made massive fudge-ups this year, they’ve certainly had a way with words that has made a lot of people on the internet angry. However, the way in which The Crew’s launch has been handled is weird to see – with review embargoes set to only go down after launch day and no reviewers getting their copy of the game beforehand, the most that anyone had to go on was cinematic trailers, some gameplay trailers and participation in the alphas and betas, if you were able to.

Its a really odd thing to wrap my head around – a game that had a lot of hype and much promise as the spiritual successor to Test Drive Unlimited 2 just launched yesterday to zero fanfare. I didn’t even see advertising for it outside of the official Twitter and Facebook accounts and Nvidia’s Geforce game bundles.

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Information on next year’s big Assassin’s Creed game leaked online late last night local time. For now it is believed that the game’s codename is Assassin’s Creed Victory, but my money is on that being the final name as it ties in nicely with this year’s Unity subtitle.

Victory will be set in 19th century London, complete with horse-drawn carriages, top hats, parasail umbrellas, and grimy alleyways. The leaked information was picked up by Kotaku, who claims to have seen a target-render concept video for Victory. Ubisoft frequently uses target videos during development of the Assassin’s Creed series, and normally shows them off to the press when the titles are revealed.

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Today’s the day that Ubisoft releases their latest entry into the racing game genre: The Crew. The online racing game lands on PC, PlayStation 4, Xbox One and Xbox 360 worldwide, and what’s a launch day without a launch trailer? It’s a pretty slick trailer as well, I’ll give them that.

Those wanting to wait for reviews to hit will do well to remember that they might be waiting a while as Ubisoft deliberately held back review copies so that critics would play the game on populated servers. It’s an understandable necessity for a game that’s built on online, social interaction, and it’s a necessity we often see with MMO review copies.

If you’re wondering why there’s no PlayStation 3 version (or Wii U version, but you don’t really need to wonder there) it’s because Sony’s previous generation infrastructure wasn’t up to scratch for the game. Well, that’s according to Ubisoft. So for PlayStation fans it’s PlayStation 4 or nothing. Hit the jump for the trailer.

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Assassin’s Creed Unity got off to a very buggy start a few weeks back. Some of the glitches were amusing, while others were utterly terrifying. Since players started sharing all manner of glitches, Ubisoft has been hard at work pushing out constant updates for the game across PC, PlayStation 4 and Xbox One. Reports are that those patches have made things much more stable, especially with the third major update which released today.

Ubisoft, however, is obviously not happy with the way things have gone, and to say sorry for releasing a broken product they’ve promised that the first piece of DLC (“Dead Kings”) will be free for everyone.

“At launch, the overall quality of the game was diminished by bugs and unexpected technical issues,” said Ubisoft Montreal & Toronto CEO Yannis Mallat. “I want to sincerely apologize on behalf of Ubisoft and the entire Assassin’s Creed team. These problems took away from your enjoyment of the game, and kept many of you from experiencing the game at its fullest potential.”

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Ubisoft’s been in the news a lot lately, hasn’t it? Coming on from their 12-hour embargo for reviews on Assassin’s Creed: Unity and switching it up for the generally loved Far Cry 4 (which looks amazeballs), the publisher has thrown the review industry another curveball with review embargoes for The Crew.

Ubisoft announced in their blog yesterday that reviews for the game will only be allowed to go up just after launch, but that there are no limitations on what content can go up following the midnight launch of the game (which includes video streams, Lets Plays and so on). Hit the jump for some excerpts from the blog post.

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From 25 to 27 November 2014, Playstation 4 and Xbox One owners will be able to participate in an open beta of The Crew to allow Ubisoft and Ivory Tower time to test their networking capabilities and iron out any problems before launch. The Crew launches on 2 December 2014 and is billed by Ivory Tower as “the world’s first MMO car-RPG.” The game is almost exclusively playable online (though an offline mode is available) and will put you and three friends in a crew together against other crews and massive factions of said crews. The game is ambitious as it is massive, recreating twelve US-based cities and boasting a map size as large as 3000km², where you can apparently drive to almost any landmark or place accessible by car.

Source: Ubisoft Blog

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So, with all the noise about some games being buggy on launch and horribly hard on even the best hardware available, how’s about tainting your Monday with some news that two of this year’s biggest hitters do not properly support dual-core processors? Eh, eh? I bet you’re confused now, but so are a lot of other gamers who bought the games for their systems, only to learn that things weren’t exactly working as they should be. This affects Far Cry 4 and Dragon Age: Inquisition, so follow me after the jump to see what the hell’s going on here.

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This is rapidly becoming the norm for PC game releases: developers removing features or adding in nasty traps that trigger the moment the game is cracked and pirated. It’s been used by EA and Maxis in The Sims 4, and rather famously in Serious Sam 3’s immortal red scorpion enemy.

Now it’s Ubisoft’s turn to add to the increasing collection of pirate traps. A number of PC players have hopped online to vent frustration at the fact that the game lacks an FOV (field of vision) slider. The game’s creative director, Alex Hutchinson, sent out a tweet to tell people what was up with that.

Well, that’s awkward. The PC version of the game does actually have an FOV slider, if that’s your thing.

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A former French political minister, Jean-Luc Mélenchon, has condemned Ubisoft’s latest entry into the Assassin’s Creed series. Speaking on air to France Inter radio, Mélenchon criticised Assassin’s Creed Unity as being anti-French Revolution and exactly the kind of “propaganda” that right-wing, anti-republican conservatives push into the public realm.

Mélenchon’s biggest issue is the portrayal of French Revolutionaries as “barbarians [and] bloodthirsty savages”. More so, he takes umbrage with the depiction of Robespierre, who was one of the pivotal members of the revolution and one who ensured enemies of the movement were taken to the guillotine. During the interview, Mélenchon referred to Robespierre as “the man who was our liberator” but added that Unity portrays him as a “monster” while it pushes sympathetic notions towards France’s royalty and nobles.

In 2012, Mélenchon failed in his bid for presidency in France when he only managed to secure 11% of the votes. He was a member of France’s Socialist party before he left to make the extreme left-wing Front de Gauche party.

Source: The Telegraph
Via: Polygon


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