Review: Sacred 2: Fallen Angel


It’s been a long wait, but the console versions of Sacred 2: Fallen Angel have finally arrived. Sacred 2 is the sequel to the 2003 action RPG for the PC from European developer, Ascaron.

Sacred 2 is actually a prequel to the first game, set 2000 years before, which explains the origins of the conflict over the mysterious T-Energy, the origin of all life in the world of Ancaria. While the story is interesting, it doesn’t seem all that important to the game. This could be because the game doesn’t take itself very seriously, and some of what you’ll see, hear, and read while exploring the world is very funny.

Like the first game, Sacred 2 lets the player create a character from some very interesting character classes: the Seraphim use a combination of technology and melee skills. The Shadow Knight is almost pure brute force. The Dryad uses ranged magic and voodoo spells to get the job done. The Inquisitor uses potent melee skills together with evil magic. The Temple Guardian is an odd technological being who is a brute up close and at range. And lastly, the High Elf is a cute sorceress who uses three types of elemental magic to burn, freeze, and shock her foes.


As you explore the open world of Ancaria, you’ll need to follow the main quest, marked by gold icons on your map, to advance. However, if you dive headlong into it, you’ll quickly run up against powerful enemies. So it’s probably best to do some of the hundreds upon hundreds of side-quests first to get some experience, cash, and equipment, every so often. One of the biggest problems with Sacred 2 is that the interface is quite fiddly, with options and information tucked away in places you might not think to look at first. Still, if you’re patient enough to master it, you’ll find that Sacred 2 has plenty of customizability to offer in terms of character development. You can also play with two players on one console or up to four players online.

sacred02Graphically, Sacred 2 is not very impressive, but it is pleasant. There is a wide variety of locations, enemies, items, and characters to look at, so you’re unlikely to become tired of the visuals before the end.  The sound effects and voice acting are decent enough, but it’s the theme music performed by Blind Guardian that is the aural highlight here. The title track, Sacred, is a complex, variously adrenaline pumping and beautifully melodic power metal score that fits the world of Ancaria perfectly.

Sacred 2 is certainly a big game, and there’s a heck of a lot of play value. It’s got a few issues, sure, but if you’re the type of gamer who can sit down and pay attention to an RPG for hours on end, they probably won’t bother you too much.