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Like a strange baby wrought from the loins of Myst and your grandma who narrates her past when anyone is in earshot, Trauma is a new-jack point-and-click adventure with some truly innovative and bizzare concepts mashed together. The game’s website tells it better:
TRAUMA tells a story of a young woman who survives a car accident. Recovering at the hospital, she has dreams that shed light on different aspects of her identity – such as the way she deals with the loss of her parents. TRAUMA lets you experience those dreams in an interactive way, reminiscent of Point-and-Click Adventure Games. It builds upon this established formula by introducing a gesture-based interface, real-time 3D technology for dynamic level layouts, unique photographic visuals and a level design philosophy that focuses on creating a rich experience rather than an elaborate puzzle challenge. Combined with the unconventional story, it is aimed to be a compact and deep game for a literate and mature audience.
You can watch the gameplay trailer on YouTube right here, right now.
TRAUMA will be released by the end of 2009. It will be available for free. It is playable in most Web browsers compatible with the Adobe Flash plug-in. It requires a modern computer (no older than 3 years or so) in order to run smoothly. A downloadable version will be available for a small fee. There will also be a more comprehensive edition available on a physical medium.
It may look like a quaint black-and-white diagram, gentle and sublime, but it’s really a tricky score-attack flash game where you wind a bike, top-down, through abstract figures of unintelligible and obscure origin. Drive in a straight line and scoring multipliers rack up, while checkpoints have to be encircled by a deft loop to be activated. It’s daft, yet agonizingly compulsive.
You can play Fig.8 right here, right now.