Recently the BBC website ran a story about private servers – by which they mean illegal private servers offering usually free access to subscription based multiplayer universes. The article doesn’t take any side in the conflict, but looks at it from both perspectives.

On one hand you have the companies who create the content, who naturally have every right to protect their intellectual property and revenues. And on the other hand, you have the private server creators, who more often than not cite some major dissatisfaction with the official servers as their reason for creating their own private servers in the first place. Knowing human nature and many gamers as I do, though, I can’t help but wonder if that argument is just a hollow attempt to try and turn the original creators into the villains, and the real reason for their pirate servers is simply to get something for free or to be the gods of their own small universes.

Anyway, the article is full of compelling info, and if you’re interested, you can check it out here.

World of Warcraft is one of the most notorious games for spawning private servers - which pop up faster than Blizzard can squash them.

World of Warcraft is one of the most notorious games for spawning private servers - which pop up faster than Blizzard can squash them.

More stuff like this: