Master game creator Sid Meier gave a speech not too long ago about what he’s learned about gamer psychology during his career. He was probably avoiding using the term “gamer psychosis”, which would have probably been more to the point, in my opinion. Among his observations is the important discovery that gamers seldom act logically within a game, no matter what kind of game they’re playing. He then went on to mention all kinds of points about game difficulty and so on. It’s quite interesting, particularly if you’re interested in game development. Check it out here.

Civilization
More stuff like this: