Ubisoft’s on again off again, full retail once, download-only now, earthquake survival game I Am Alive will not be coming to PC because of piracy concerns. Apparently all of the requests “bitching” for more information regarding a PC release has not gone unnoticed by Ubisoft. Unfortunately the answer is not a good one, and it seems that that’s thanks to the publisher’s dwindling faith in the PC as a commercially viable platform.
According to the game’s creative director, Stanislas Mettra: “we’ve heard loud and clear that PC gamers are bitching about there being no version for them. But are these people just making noise just because there’s no version or because it’s a game they actually want to play? Would they buy it if we made it?”
More heart-warming quotations and business decision influences after the jump.
Ellaborating on Ubisoft’s decision to exclude the PC market, Mettra said that the time and man-power required to port the game would just not be a good business decision. Of course, that decision is being made based on Ubisoft’s assumption that the game won’t sell well on PC and that the majority of PC gamers are mangy pirates.
“It’s hard because there’s so much piracy and so few people are paying for PC games that we have to precisely weigh it up against the cost of making it. Perhaps it will only take 12 guys three months to port the game to PC, it’s not a massive cost but it’s still a cost. If only 50,000 people buy the game then it’s not worth it.”
Last time I checked, this funny little download service called “Steam” was doing a pretty good job at selling PC games. It’s probably not such a bad thing that the game won’t be coming to PC; seeing as it’s an Ubisoft title, it would have been riddled with crappy DRM policies anyway.