Patchception: Bethesda readies a patch for a patch

Skyrim is huge, and huge combined with open-world equals bugs. Bethesda RPG fans are no strangers to this phenomenon, but the bugs that beleaguer the initial launches of the studios’ games are never really disastrous.

Skyrim was recently patched to version 1.2 with the PC patch going live yesterday, and live a day earlier for PlayStation 3 and Xbox 360. It brought with it some fresh bugs that have affected some Skyrim players. One of the bugs made dragons fly backwards, which is pretty amusing. Another bug removed all resistance effects from your character, which basically gimped your Dovahkiin. That bug isn’t so amusing.

Good news then that Bethesda has announced, via their blog, that a patch for patch 1.2 is on the way. There’re also some neat new features coming for PC players early next year.

It’ll be arriving next week and will land on PC first this time. It’ll release a few days later for the consoles. They also said to “expect updates to be hitting the PC and Steam earlier and more often, as that’s a process we control. Console updates will follow, as they must be certified and processed by those manufacturers.”

The official Creation Kit will be made free to download for all PC versions of Skyrim. The Creation Kit is the same suite of tools that Bethesda used to make the entire game to begin with, so for modders this is fantastic news. For those who just enjoy trying out different mods, the news is great as well because more powerful modding tools means more intricate mods.

The extra helping of awesome comes thanks to Bethesda announcing that they’ve integrating Skyrim into Steam Workshop. This means that any mods developed using the Creation Kit will be automatically packaged and uploaded for Steam. Users will then be able to download the mods they want and have them install automatically. Tailoring your Skyrim experience is about to become a whole lot easier.

And as for the current mods on fan websites and the like? Bethesda has promised that those will still work too, even once Skyrim integrates into Steam Workshop.

Source: Bethesda Blog
Image: Dead End Thrills