Amnesia: The Dark Descent was a first-person horror game developed by indie studio Frictional Games. It was utterly terrifying – I couldn’t finish it. In a matter of weeks the game had developed a cult following and remains a poster child for pants-soiling horror games.
A sequel is now well into its development cycle, but this time around Frictional Games has collaborated with another indie studio known as thechineseroom – those into the indie scene will know that thechineseroom recently put out the decidedly off-beat Dear Esther just over a week ago. That game, incidentally, was profitable a mere six hours after launching on Steam.
Entitled Amnesia: A Machine for Pigs, the sequel is set in the same universe as the first game, but sixty years after the events of The Dark Descent. Consequently, A Machine for Pigs is not a direct follow-up, but a completely new story set in the same world.
The story takes place during the Victorian era in 1899 and follows the exploits of a wealthy industrialist called Oswald Mandus. After returning from a “disastrous” expedition to Mexico, Mandus succumbs to an illness that puts him into a coma. Haunted by terrifying dreams about a machine, Mandus wakes up only to find that he’s lost months of his life.
A Machine for Pigs is actually being developed by thechineseroom, with production being overseen by the original developer, Frictional Games. The entire project is being self-funded thanks to the success of the first Amnesia. If things go well, you can expect A Machine for Pigs to hit the PC sometime this year, with Mac and Linux versions to follow shortly.
If the game’s subtitle leaves you scratching your head, then the developers provided this line in order to hint at what it might mean: “This world is a machine fit only for pigs. Fit for the slaughtering of pigs.”
Yep, probably won’t be able to finish this one either.