So, just what exactly happened to delay Prey 2?

Some good news cropped up late yesterday afternoon: Prey 2 has not been cancelled. Sci-fi junkies and fans of open world bounty hunting all got to breathe a collective sigh of relief.

The game’s publisher, Bethesda Softworks (not Bethesda the developer behind The Elder Scrolls – two different entities!) claimed that the delay was due to the project’s development not reaching their “quality standards”. In other words, they’re saying that developer Human Head Studios has dropped the ball and as such little progress has been made “this past year”.

Since this news surfaced, via an official press release issued by Bethesda Softworks, a source has been in contact with website Shacknews which has shed some more light on what exactly happened. It’s now been revealed that the reason progress wasn’t up to scratch is because Human Head ceased all production on Prey 2 back in November 2011.

This, it seems, was in retaliation to a contract dispute between Human Head Studios and Bethesda Softworks’ parent company ZeniMax. Human Head was not happy with the terms of their contract, and so they laid-off numerous people from the Prey 2 team in the hopes that they would re-hire them once the contract was rewritten more favourably.

Whether or not this dispute has since been settled remains uncertain. ZeniMax has refused to comment on this new information and sticks by that which was said in the initial press release. Whether or not Human Head is still working on the project is unknown, but Shacknews speculates that Bethesda Softworks might hand over development to somebody else.

Source: Shacknews