Ron Gilbert has been beavering away at a new adventure game over at Tim Schafer’s Double Fine development studio. Ron Gilbert worked on classic adventure games like Monkey Island and Maniac Mansion. His more recent offerings include Death Spank.
The Cave is Gilbert’s new baby, and he’s had the resources of Double Fine at his disposal in order to get the game done. SEGA has picked up publishing rights and the downloadable game will be out on PC, PlayStation 3 and Xbox 360 in “early 2013”.
So what is it about? It’s an adventure game, but it looks like a platformer. You choose three characters out of a roster of seven, and descend into this sentient cave. Yep, the cave is actually alive and will talk to you at times – definitely sounds barmy enough for a Gilbert game.
Each of the seven characters (a hillbilly, a knight, a scientist, a creepy couple, an explorer, a time traveller and a Buddhist monk) have a “kind of dark spot in their soul,” Gilbert told attendees at the game’s unveiling. “And each of these characters was chosen because of that little dark spot inside them. They really are coming to the Cave to kind of explore that dark place in them.”
Each of the seven characters will find a section of the cave that fits with their theme. The knight, for example, will find a fantasy castle area, and his task will be to retrieve an amulet. All of these personal tasks will obviously tie into a larger story that encompasses all seven playable characters.
What’s rather interesting is that you’ll have to pick three characters with which to complete the game. Once you’ve chosen your three that decision is final. In order to see all aspects of the story, however, you’ll need to play the game multiple times, which is a very jarring notion for an adventure game. Fortunately puzzle solutions (and likely areas of the cave) will alter depending on your selected characters.
Check out the debut trailer below; I think we’re in for a pretty unique game here.[youtube]03qWvSLE2F0[/youtube]
Source: Rock, Paper, Shotgun