Perhaps you’ve heard of this mod for ArmA II? It’s called DayZ, and, at time of writing, it now boasts around 639, 000 players. This MMO is not that mod – it’s an entirely new game being made by completely different people. It just happens to be a lot like DayZ.
The War Z is being developed by Hammerpoint Interactive and will be published by Arktos Entertainment Group. The game is a persistent open-world zombie apocalypse MMO, and it sounds like it’s going to be a heck of a lot of fun, especially if DayZ has been devouring your time like zombies devour brains.
The team at Hammerpoint readily admit to the similarities between their upcoming MMO and the current new-big-thing in the gaming industry, DayZ. However, Hammerpoint insists that they’ve been working on this title for over a year, and that they were already well into development by the time DayZ became a thing.
“When DayZ was released to the public we were really excited to see another game that was akin to what we were working on,” Hammerpoint’s Sergey Titov told website IGN.
“As we saw the popularity of DayZ grow, and how players and the community were reacting, we realized two things – first, there was validation that our idea of making a zombie MMO was actually right and that there is a market/player base for it, and second, we decided to abandon the idea of unlocking parts of the map as you progress – rather, the player will be able to freely roam the world and gather information and quests by exploring notes, diaries, etc left behind by both real players and NPCs.”
The biggest advantage The War Z has over DayZ is that it’s an MMO made from scratch to fulfil a specific goal. DayZ, on the other hand, is a mod for a military shooter simulator, which means that it is intrinsically tied to the abilities of that military shooter. The War Z will feel more like an open-world zombie apocalypse than DayZ can ever hope to. Well, that’s what Hammerpoint is hoping at least.
The War Z will be a once-off purchase, with no monthly subscriptions. The game will feature rudimentary micro-transactions, but these will be for convenience; no “pay-to-win” stuff here. The game will have two modes: a Normal mode and a Hardcore mode that will feature permadeath for player characters. There will also be light RPG elements, but no level cap. Owing to the nature of the game’s setting and plot, PVP will be integral to the experience.
There’s a lengthy, three page Q&A (with screenshots) over on IGN that’s worth reading if the thought of a zombie MMO gets your juices flowing. There’s a very basic official website up as well, which you can visit in order to sign-up for the closed beta. If you’re lucky enough to get an invite, the beta kicks off during our spring time this year. If you absolutely HAVE TO get into the beta, then you can pre-order the game for a guaranteed spot.