Godus Kickstarter a success, stretch goals revealed
Holy cow, talk about divine intervention: Peter Molyneux and 22Cans’ Godus Kickstarter has been successfully funded with less than two days to go. This time three days ago, things weren’t looking too hot for the much publicised god-game. Turns out it’s entirely possible to convince complete strangers to amass £100, 000 in less than 48 hours. If I’d known this sooner, then I wouldn’t have bothered spending five years at university.
As a result of a successful Kickstarter, 22Cans has unveiled a set of stretch goals; the first two of which have already been met. This means that Godus will now include three additional game modes for both single and multiplayer, as well as a new feature that allows you to “begin your own sect” as some sort of social network tie-in. The latter sounds great, and I can’t wait to spam my friends’ Facebook feeds with requests to join my cult. Nah I’m just kidding – I don’t have any friends.
There are more stretch goals in the pipeline, and with at least another 24 hours to go, it looks like a couple more may be reached. If the entire amount reaches £550, 000 then the game will get Linux and Ouya releases as well.