Skyrim

Over on the Bethesda Blog, the guys and gals that brought us one of this generation’s most relentless time-sinks, The Elder Scrolls V: Skyrim, are saying a fond farewell to the game. Since Skyrim released back in November 2011, the team has been busy developing DLC, Steam Workshop integration and novelty additions like Kinect support. While it hasn’t been the entire original Skyrim team toiling away on all of this, it has been a sizable portion of Bethesda’s employees that have spent a solid year and a half of extra development on the game.

According to the post on the blog, the time has come for everyone at Bethesda to get involved with their next project. “That game,” the post reads, “is at the point where it requires the studio’s full attention to make it our biggest and best work yet. Even though we’re moving on, we’ll still have minor updates to Skyrim as needed. We’ve invested so much of ourselves into Skyrim and will never truly say goodbye to it.”

While the blog post didn’t come right out and say directly that this means there’s no more DLC in the works, Bethesda’s PR man Pete Hines confirmed this to be the case. Skyrim received three batches of DLC in total: the vampire themed “Dawnguard”; the house-building mod “Hearthfire”; and the largest of the lot “Dragonborn”, which featured a whole new area to explore.

Source: Bethesda Blog

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