Famishing: Don’t Starve

Don’t Starve – when a game hits me up with a title like that, I’m not one to argue.

I’ve been playing Don’t Starve’s late-stage beta for yonder of a week now, and let me tell you, while I’m close to starving in actual life, I haven’t yet succumbed to starvation in the game. I have, on the other hand, died of exposure, forest fire, animal headbutt, spider bite, walrus dart and hallucination. So far. In the game, I’m saying.

And damn it, bar certain precautions, death is pretty permanent – but amazingly, Don’t Starve continues to evade being frustrating. Its procedural nightmare worlds are so pen-and-paper charming, so backwards bizarre, that I can’t bring myself to stop playing.

I’ll be scoring my thoughts on Klei Entertainment’s seeming masterpiece after its official release next week, but for now I can’t recommend it enough. Buy into early access before the 23rd and you’ll save 20%.

I’m going to get back to playing now, if it’s all the same to you.