About three months ago, this tiny software development company called teamPixel, announced to the world that they were going to save the Homeworld IP. Homeworld, of course, was one of the IPs in jeopardy during the whole THQ meltdown. Software company teamPixel aimed to attend the specified auction during which Homeworld was put up for grabs, and they used crowdsourcing websites IndieGoGo and Kickstarter to accumulate bidding funds.
That auction has now come and gone; it ended on 15 April. Unfortunately for the tiny company, teamPixel didn’t manage to acquire Homeworld. They were outbid. “While we reached qualified bidder status for the bankruptcy auction,” they wrote in an update on Kickstarter, “we were unable to raise the necessary funds to remain competitive against the other parties at the auction.”
The question now remains: who owns Homeworld? The auction was a success so the RTS IP has definitely found a new home with somebody. We’ll find out around the middle of May, once all transfers and deals from this mid-April auction have been finalised. As for teamPixel, they’re moving forward with development of their own space-based RTS game, which will obviously be heavily influenced by Homeworld.