[ Game Candy celebrates just how cool games look, by bringing you choice snaps from interesting moments in games. ]

Nothing like a little postmodernism* to spice up a game some. Above we have Michelangelo’s “David”, but with a few obvious alterations: there is a leaf covering his junk, and of course it’s a minotaur instead of a hunky rendition of Biblical hero David. This bullish reinterpretation can be found in Impire, a not-half-bad attempt at blending Dungeon Keeper with a few of the unique elements found in Majesty (with which it shares a universe).

* I have no idea how to use the term correctly.