Electronic Arts said recently that the Wii U wasn’t part of their target platforms for the new Frostbite 3 engine because the console “couldn’t handle it.” There was also a noticeable lack of new EA titles for the platform, FIFA 14 notwithstanding.  However EA Labels President Frank Gibeau was frank about the situation: “We’re a rational company, we go where the audience is. We publish games where we think we can make a great game and hit a big audience, and make money. That’s why we’re here, that’s why we have an industry. From our perspective we’ll look at the Wii U, we’ll continue to observe it. If it becomes a viable platform from an audience standpoint, we’ll jump back in.

Source: Joystiq
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