Three months ago, Richard Garriott (the guy behind the Ultima series) and his Portalarium, Inc. development studio closed a successful Kickstarter campaign to fund a new fantasy RPG. They nearly doubled their initial goal amount of $1 million.
Last weekend, during the Rooster Teeth Expo, Richard “Lord British” Garriott introduced the world to Shroud of the Avatar: Forsaken Virtues during a lengthy presentation that included live gameplay and a Q&A session. The game’s dual scale map was demoed as was crafting and exploration. Probably the most interesting mechanic that was demoed is the game’s dialogue system. NPCs will say things to you, but then you will have to type out any response you want to make. It looks as if they’ve programmed a fairly robust keyword recognition system, which will guide NPCs down whatever conversation path you wish to head.
You can see all of this in action in the video after the jump. Be warned that the whole thing is over an hour long, but if you want to see the actual gameplay bits, then skip to the 22:00 mark. As an added bonus there’s a cringe worthy music video that was put together by fans in response to the game’s Kickstarter.