Xbox One DRM: Microsoft “didn’t push on its benefits enough”

Xbox One consolec

That’s according to a Microsoft developer, who signed up for a kiss-and-tell Q&A session over on Reddit to talk about the whats, hows, and whys of the Xbox One console.

Before we jump into the drama-pit, it should probably be pointed out that although the developer is anonymous, Reddit admins have a user verification procedure in place for this stuff and have apparently determined that the guy is legit. Whether or not he faked his credentials in order to host the session with hundreds of similarly anonymous users for his own inscrutably evil purposes and/or free marketing for Microsoft is entirely up to you.

On the controversial subject of Xbox One’s previous DRM policy (which some fans are now petitioning to get back, and maybe because it wasn’t actually the corporate-controlled dystopian future some people might’ve thought), the developer said that, “Personally I was a little surprised at the timeframe which we decided on the DRM reversal. I thought we didn’t push on its benefits enough. The petition shows there are lots of people who want these benefits as much as I do and clearly our execs care or Marc Whitten wouldn’t have referred to it in his IGN interview.”

One of those benefits included a Family Sharing feature that would let users share their digital games library with up to ten other people, who could play those games without any restrictions.

“[The Family Sharing feature’s] purpose was to eliminate the need to ever have to physically hand someone a game that you bought to share with them,” he added.

The developer also claimed that the Kinect sensor – which is bundled with every Xbox One – costs almost as much to manufacture as the console itself. Lots of people have complained that they don’t want a Kinect, and that the device should be sold separately. Not so, said the developer, because those people are missing the point.

“The goal with having a Kinect ship with every Xbox is to guarantee to game developers if they implement Kinect features into their games, everyone who has an Xbox will be able to experience it,” he explained.

“I often see people dismiss the Kinect instantly because they haven’t seen it work like I have. It is an integral part of the Xbox One experience. The number of features on the Xbox One that uses the Kinect is almost too many to count. I can’t imagine using the console without it.”

Source: OXM