Sure it had a really dumb name, but there was something pretty cool about American McGee’s proposed RPG OZombie. Unfortunately the game’s Kickstarter campaign has been shut down. In an update post on Kickstarter, McGee outlined the numerous reasons behind the decision to terminate the game’s funding. The primary reason: McGee and Spicy Horse want money to acquire the Alice film rights instead.
With around 20 days to go before the Kickstarter was due to end, it was pretty obvious to Spicy Horse that they weren’t going to reach their goal for OZombie: “As it is, we’ve reached 15% of our goal with 20 days left in the campaign,” McGee wrote in an update to backers. “Projections suggest we’ll hit 30% of our goal by campaign end.”
Acquiring the film rights to the Alice IP was actually one of the stretch goals in the OZombie Kickstarter. Clearly, the rights were significant enough of a stretch goal for McGee to cancel OZombie in favour of starting another Kickstarter campaign aimed at raising funds to acquire the Alice film rights. The fact that Kickstarter doesn’t allow multiple concurrent campaigns to be run by one company also swayed the decision to cancel OZombie.
Assuming this new Alice film rights Kickstarter is a success, McGee and co. aim to produce a 3D animated series based on the IP. The series, called Alice: Otherworlds, would be part of the two games’ continuing plot lines; McGee always intended for Alice’s adventures to be a trilogy.
McGee needs $100,000.00 to acquire the rights to begin making the animated series. That, however, is not all Spicy Horse wants to get done: they want a total of $500,000.00 to procure the rights to make a feature-length film as well.
In Alice: Otherworlds, Alice would travel into the minds of Victorian era artists and novelists – hence the “other worlds” part. So think Alice meets Psychonauts, only an animated series rather than a video game.
You can check out McGee’s plan for Alice: Otherworlds in the video below.