Review roll call: Batman: Arkham Origins


What’s a review roll-call? It’s a bunch of different review scores in the same place, at the same time. Technology! And to think, just three or four years ago we were still hunting dinosaurs with rocks. Well, I was. I think. Maybe it was just a bad gatsby. I don’t remember. Nobody remembers what happened three or four years ago, it’s like ancient history.


Batman: Arkham Origins has swooped out the belfry today, and some of you might be wondering whether or not to pick up a copy on the way home from work. We would have had our own review up already, except Miklós was kidnapped by dachshund bandits and we’ve only just found him using satellite tracking and bits of pizza. While Dane organises pre-rescue drinks and snacks, I’ve finished the internet twice to get all the other review scores. We’re a team like that.

Hit the jump for the reasons your family will doubtless demand when you get home without food.

The game’s currently averaging around 79 on Metacritic, and sorted from hate to love, here are the scores that matter:

In the absence of new elements, the tried-and-true free-flow combat and predator mechanics feel routine rather than inspired. Origins is worth experiencing for the way it sets the stage for the events of the other Arkham games, but it also resides squarely in their shadows. – GameSpot: 6/10

Batman still owns the night, but he’s lacking the edge that made his previous games so unforgettable. – CVG: 7/10

What Batman: Arkham Origins really recaptures is the solid middle of an Arkham game – the combat, the traversal, the little stealth arenas, the open-world puzzles and side missions – without really offering any highs. – Eurogamer: 7/10

It’s built on a solid foundation but it doesn’t take the world’s greatest detective to see that something significant is missing. – Polygon: 7/10

 Arkham Origins is a bit of a disappointment in its lack of new ideas and use of win buttons, making it the least interesting of the trilogy. But as excuses to dive back into the excellent free-flowing combat and predator takedowns go, this story isn’t bad. – IGN: 7.8/10

Arkham City was big, and in trying to match that size, Arkham Origins strains under the pressure, ending as an extremely fun, flawed journey into an empty Gotham. – GamesRadar: 4/5

Ultimately, this is like a cover song done by a band you’re quite fond of. It may never be better than the original, but it’s a great addition. – Videogamer: 8/10

Batman: Arkham Origins delivers more of what made Rocksteady’s games great, but doesn’t break new ground. Like a youthful Bruce Wayne, it isn’t as crafty, and it takes its dings during combat, but still puts on a hell of a show when it needs to. – Game Informer: 8.5/10

Yes, it’s frustrating at times, but it sure as hell got our blood pumping. Plus, the animations look unbelievably organic — especially contextual finishers that incorporate the surrounding environment —and the sound effects give every hit a satisfying sense of bone-crunching devastation. – OXM: 9/10