After the Dota 2 Diretide Drama of 2013, Valve has formally apologised on their official blog.
In the blog post Valve tries to explain why they didn’t do Diretide for Halloween, stating that they were at present working on a huge update for Dota 2 and that they thought stopping work on this update to work on Diretide would actually be something the community wouldn’t have been happy with them for, because the update is “pretty significant” (hopefully not just more hats). They also admitted that they had completely underestimated how much the community wanted Diretide.
As for why they didn’t tell everybody that Diretide would not happen this year, Valve claims that by the time they realised people actually wanted the Halloween mod, “you were already mad and disappointed in the lack of Diretide. Telling you that you weren’t getting it at all wouldn’t have really helped much. Now we started thinking in terms not of ‘what should we say?’, but in terms of ‘what should we do?'”
So what exactly are they going to do about it?
Firstly, Valve will be launching Diretide with the next update with numerous improvements from last year which they believe will make it more fun than before. Furthermore, the update that they have been working on for the past few months will also launch and they believe that the community will realise that it is “pretty significant” (sounds ominous).
They closed off by urging fans to remove their attention from Volvo (probably because there’s some sort of lawsuit in the pipeline), saying that “while we always want the community to tell us exactly how we’re doing, this is probably a good time to stop cc’ing innocent car manufacturers with your messages”.
So the question is will people react favourably to Diretide‘s belated release even though Halloween has already passed or was this just a case of a bunch of spoiled brats whining over something they didn’t actually want in the first place?
Source: Dota 2’s Official Blog