Hello! This the Ed speaking. We’re drawing to the end of this feature, but this week will see two more NAG Online writers adding their opinions to the pile labelled “NAG ONLINE’S TOP 5 GAMES OF THIS GENERATION”. (You needed to read that in a deep, booming voice. Maybe imagine Ian McKellen saying it – but Magneto Ian McKellen, not Gandalf Ian McKellen.)

In case the title and garish header image didn’t give it away, hit the jump for Delano’s choices.

XCOM: Enemy Unknown


The XCOM franchise has an endearing legacy, especially with older players, so it’s no surprise that the world eagerly awaited this re-imagining. Despite concerns that are inherit wherever a major concept is reworked to appeal to a newer generation, the end result proved to be nothing short of fantastic. All the base-managing and turn-based goodness that we loved from the original was back in full force, streamlined and given a slick new coat of paint. It’s one of those rare remakes that appeals to both older players and newbies, and that in itself is reason for recognition.

When did I know it was love?

When my soldiers fell on the battlefield and their memorial in the base actually moved me.



Valve proved that first-person perspective games don’t need to be shooters. This surprise hit took a puzzle-solving approach, bending the laws of physics and forcing players to think in unconventional terms. What really sold it, though, was the humour and characterization: GLaDOS has become a gaming icon and we all love her for passive-aggressive bitchiness. It’s fueled countless memes and it has become a requisite on any self-respecting gamer’s resumé.

When did I know it was love?

As a sci-fi-addicted child, I sometimes fantasized about what I could do with a space-bending teleporter or portal device. Playing Portal finally allowed me to act out that fantasy, and that reason alone had me hooked.



Platformers have a long history of being colourful and light-hearted. Although Limbo was not the first platformer to deviate from the norm, it took us all by surprise by just how dark and foreboding it truly was. The famous silhouette style has inspired a whole slew of imitators and the top-notch platforming and physics-based puzzles have made it appealing even to fans of other genres.

When did I know it was love?

When I was determined to see it through to the end, even on my first sitting, despite the frustration of dying over and over.

Batman: Arkham Asylum


Comic and movie-based games are often a hit-or-miss affair, but most often a miss. Arkham Asylum was another matter altogether, remaining true to the source material, offering superb voice acting, meticulous detail to its environments and, of course, absolutely addictive hack-n-slash gameplay. It’s spawned a successful series and reignited the public’s love for the Dark Knight once again.

When did I know it was love?

When I realized I was Batman, playing out his mythology in exquisite detail.

The Elder Scrolls V: Skyrim


Okay, sure: The UI could be a lot better and it has its share of bugs and glitches. But none of that matters when you explore the richly-detailed world and take on the legion of quests, side-quests and assorted other distractions. There’s always something to see and do in Skyrim, and the seemingly endless supply of mods means that you’ll probably still be playing this one for a long, long time.

When did I know it was love?

When I got totally sidetracked in my main quest but didn’t care because I was having too much fun exploring the world.

Honourable mentions: Minecraft and Bioshock. Because who doesn’t like LEGO and underwater dystopias?

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