La-Mulana. A conundrum, the birthplace of mankind. Riddles in the dark. Death. When it was originally released, La-Mulana – with its quaint graphic style reminiscent of the MSX, quirky humour and brutal challenges, both mechanical and intellectual – engulfed the hearts and souls of many Metroidvania lovers in its ample depths, myself included. Since its release in 2005, it’s seen a number of remakes and releases, the most recent being a Steam version in April 2013.
So it’s with some delight that I saw the developers NIGORO launch a Kickstarter for the sequel, La-Mulana 2. It’s already earned over a quarter of its $200,000 goal at the time of writing, which just speaks to the strength of the original.
The primary reason for the Kickstarter is part-financial, part-participatory. “Our team is small, but we have to be able to fully develop and polish the game before our funding runs out. However, we refuse to rush the project, because if we do, it will (rightfully) be ignored by fans and will prevent us from making any more games,” reads the description. “This is why we’re aiming to make an incredibly high quality, fully tested and content-rich title within a reasonable amount of time.”
“We’re always listening to our fans, and we’ve taken all the praise and criticism to heart. We changed elements of La-Mulana in the remake based on fan feedback, and we’re hoping to take that ethos to the next level with La-Mulana 2.”
NIGORO wants to build on the foundations of the original while introducing some more modern elements, such as widescreen and controller support. Backers can look forward to exclusive costumes and packaged goods as well as several ways to be included in the game itself. I’ve daydreamed a bit about the $1,000 Architect option, which would render my mug as a massive in-game fresco for all posterity.