Titanfall‘s imminent release has the rumour mill abuzz with people clamouring for more details about the final game, and in the early hours of Monday morning an anonymous Reddit user made a post which claimed to provide reliable information on the title. More specifically, the user posted details relating to the game modes, weaponry, maps and certain in-game features which will be available in the final product. Hit the jump for the full scoop.
Titanfall looks set to be released with 15 multiplayer maps in total, with images of nine of these maps being available here. Not much else is known about these arenas apart from their names (which include classic FPS fare such as “Boneyard”), but judging from the images it looks as if a large variety of different environments will be included.
The biggest rumour here is that heavy turrets – capable of even killing Titans – will be included in the game. These turrets are braced into position in urban environments and are expected to have target tracking systems. In addition to this, ziplines are included on some maps which players can quickly travel across in either direction. Players can even attach to the zipline in mid-air if they are close enough. Finally, creatures are expected to be included on some levels. While most of these creatures will walk or fly around harmlessly unless interfered with, some of them will be significantly more aggressive.
At least five game modes are expected to be included in the game, namely:
Capture the flag
Last Titan standing
The names of the modes seem fairly self-explanatory with the following being said about “Pilot hunter” mode:
“Kill the enemy team’s Pilots to reach the score limit and win – one point is awarded for each Pilot killed. Although killing Grunts and Spectres in this mode will not earn points towards your team’s score, doing so will still give you build time reductions on your replacement Titans and Titan Core Ability.”
While the game is almost exclusively a multiplayer title, a single-player experience has not been neglected and nine campaign matches will be included. Each match consists of five Attrition and four Hardpoint games and players can play for either the IMC or Militia with each side also having its own different pre-match briefings and chatter during battles. Some unique “surprises” are expected to be thrown into this game mode in order to spice up the campaign experience.
Titanfall certainly seems set to be an excellent first-person shooter experience and I cannot wait to see if the maps in particular are conducive to competitive play. The game is expected to be released for PC and Xbox One on March 13 2014, with an Xbox 360 release to follow shortly afterwards.