Last week Friday, 343 Industries GM Bonnie Ross hopped onto Microsoft’s news site Xbox Wire to reveal Halo 5: Guardians. And by “reveal” we really mean that she announced the game’s title and showed a piece of concept art. That’s pretty much all there is to it at the moment, Halo fans.
If you want to imagine that there’s more, then by all means continue reading as I pluck some choice PR phrases from the reveal. Things like: “‘Halo’ isn’t simply a perennial game franchise, it’s a part of the Xbox platform itself.” I kind of like that one because it’s a bit of a slap to the face of all of those games that get released in quick succession. 343 Industries is calling Halo 5: Guardians a “bigger effort than Halo 4,” which is obvious because it’s a sequel, and the video game industry dictates that all sequels need to be at least this much bigger, flashier and more expensive than whatever came before.
The game’s being built on a new engine “to take full advantage of the Xbox One’s hardware and ecosystem”; hopefully that ecosystem doesn’t include Kinect, because that’d be awkward in light of recent announcements. Guardians will hit the Xbox One in 2015; expect more information during the Microsoft press conference at E3.