Today I learnt about a game called Strafe


You will, in all likelihood, see this game popping up all over the Internet. That’s thanks to its Kickstarter reveal trailer, which is steeped in 90s video game advertising tropes taken to the extreme. It is intentionally, utterly hilarious and has earned a spot on my “Best Game Trailers This Side of the Milky Way” list.

So, brilliant game trailer aside, what is Strafe and why should we give a damn about its Kickstarter campaign?

Los Angeles based Pixel Titans is putting together a first-person shooter that looks like it belongs in the mid-nineties. Everything about the project is over-the-top and billed as the best thing ever – you know, like pretty much EVERY SINGLE new shooter IP that materialised in the nineties. In the team’s own words: “STRAFE® is the fastest, bloodiest, deadliest, most adjective-abusing, action-packed first-person shooter of 1996! Auto-generating levels of pure mayhem constantly change up the carnage.”

The game uses a procedurally generated approach to level design. If you die during a game, you come back to life to find that the level has changed. In fact continual change seems to be at the forefront of Strafe’s sales pitch, and you’ll need to adapt your equipment with power-ups in order to take on the evolving dangers.

Strafe also promises no regenerating health (hello 90s shooter mechanic) and loads of secrets in each level.

Head on over to the game’s Kickstarter page for more information and some animated GIFs of the revealed enemy types. It’s looking awesome with all its pixelated, retro shooter violence. The team is looking for the oddly specific amount of $185, 096.00 to get the game off the ground.

Source: Kickstarter