Minecraft proves profitable purchase for Microsoft


At one time I expressed a bit of scepticism about the wisdom of Microsoft’s purchase of Minecraft for $2.5 billion, wondering if they hadn’t bought in at a time when the game’s popularity had perhaps peaked. I’ve been dramatically corrected by the latest quarterly report by Microsoft, which has stated that first-party video game revenues are up by some $171 million, which doesn’t seem notable until you realise that amounts to a 79% increase that the report attributes largely to Minecraft.

Actually, it’s not as clear-cut as that, since they also mention Halo: Master Chief Collection and Forza 2, but according to the Minecraft stats page, over 10 000 people have bought the PC/Mac version it in the past 24 hours at $26.95, so it’s not hard to do the math; in a hypothetical month at that sales rate, you’re looking at around $8.3 million revenue on PC/Mac sales alone. Pretty penny for a game about blocks with a six-year vintage.

Source: PC Gamer

Image Source: ChrisL21