Electronic Arts has flipped the switch on Maxis Emeryville, the team responsible for 2008’s Spore and the more recent SimCity. News of the studio closure first appeared online via lead game designer Guillaume Pierre’s Twitter account: “Well it was a fun 12 years, but it’s time to turn off the lights and put the key under the door. #RIPMaxisEmeryville”
Maxis Emeryville was the official headquarters of Maxis. A number of subsidiary studios remain open.
In a follow-up statement from Electronic Arts, the publisher stated that they were in the process of shuffling Maxis IPs into remaining studios found in Redwood Shores, Salt Lake City, Helsinki and Melbourne. EA was also quick to point out that other Maxis IPs were unaffected by the Emeryville closure; development and support on The Sims 4 will continue as this particular Maxis IP is developed by Maxis Redwood Shores. Redwood Shores will now take over support for SimCity.
You can read Electronic Arts’ full statement after the jump.
Today we are consolidating Maxis IP development to our studios in Redwood Shores, Salt Lake City, Helsinki and Melbourne locations as we close our Emeryville location. Maxis continues to support and develop new experiences for current Sims and SimCity players, while expanding our franchises to new platforms and developing new cross-platform IP.
These changes do not impact our plans for The Sims. Players will continue to see rich new experiences in The Sims 4, with our first expansion pack coming soon along with a full slate of additional updates and content in the pipeline.
All employees impacted by the changes today will be given opportunities to explore other positions within the Maxis studios and throughout EA. For those that are leaving the company, we are working to ensure the best possible transition with separation packages and career assistance.