A little over four months ago I reviewed the Logitech G402 Hyperion Fury, a mouse that claimed to have sensor technology so advanced that you would literally have to be superhuman to overwhelm it. Since the launch the G402 in mid-2014, no other mouse brand has come forth to try improve on the formula – Razer didn’t do anything, Steelseries didn’t do anything, I haven’t even seen Logitech themselves try to make anything similar or superior. They have not only cornered the market in super-accurate sensor technology, but also painted themselves into a corner for their successor. Now that I’ve had the opportunity to revisit the G402 under more ideal conditions, what do I think about it now?
The G402 I received to do a review for NAG’s sister publication, IGN Africa, was actually the exact same mouse. Same broken box, same scratches on the thumb rest. Thus, if my experience or opinion of the mouse changes from my initial review to now, it will be entirely because the testing environment has changed, as it’s otherwise the exact same product.
I still like the design very much
One of the sticking points that made the G402 stand out from the other mice in its price point was the design. It looks different to anything else on the market, and Logitech’s decision to colour-code the rubberised pieces with the dark grey of the plastic top still sits well with me. If Logitech had to remove the glossy parts and close the gaps, you would have no way of really knowing, without looking closer, where one body panel ends and another begins.
Because I’ve also been using the G402 more frequently on my desktop than the notebook I initially reviewed it on, I also got the chance to play more games for extended sessions and I’m still happy with the decision to make the rubber hardened and not too soft-touch-like.
I haven’t been able to try another G402 to see if my review unit just has slightly mushy buttons, but this fact greatly annoys me for fast-paced games where I need to feel a click to let me know my thumb has hit something properly. My daily driver, the GAMDIAS Zeus GMS1100, has buttons that click in and are audible, but not too loud. Still, it won’t be a major deal breaker for most people because other people’s preferences may indeed lean towards trading the slight mushy feel for quieter clicks for late-night gaming.
No real change to the Gaming Software
Logitech have updated the Gaming Software since and there’s not much different that I can see. It has been crashing a lot more frequently when accessing the heatmap, but that’s partly a function of running it on Windows 10, which it probably wasn’t patched up for anyway. I can also trigger an app crash when I switch from using profiles stored on the PC to profiles stored on the mouse and back again. That will all be fixed soon, I expect, but it has given me some grief recently.
Looking at the support page for the G402, I noticed that no new firmware updates have been issued in the last few months, with the only one available being a fix for the sensor not tracking X and Y movement in the same way. I didn’t experience that at all, but this probably was an issue for anyone moving the sensor diagonally. With no firmware updates being pushed out to fix any game-breaking problems, I’m left to conclude that the experience of owning the G402 for most people will be largely trouble-free. That’s another win for Logitech.
The Gaming Software does get updated frequently to support new products, but the basic functionality as I presented in my review in November 2014 remains the same. I did discover that Logitech’s G-Shift allowed me to set a hotkey combo to allow for a second set of functions on the G402’s buttons, but I found this to be not of much use to me. Dedicating another key to performing some special mouse function means that there’s one less finger available on your keyboard to perform an action in a game. For application use this has no effect on me personally and I’m glad it exists for anyone who uses the G402 in a work environment.
Performance is even better than my last run
I didn’t have much of an opportunity to review the G402 in a positive light previously, and where its main focus was – gaming – my netbook struggled to provide enough performance to allow me to test the G402 thoroughly. Quite frankly, my second run at it was far better than my first try. If you haven’t leaned yet about the sensor technology inside the G402, I suggest you read the relevant parts of my review which go into the Fusion Engine’s workings and why the decision was made to go with it. So far, the G402 remains the only mouse that has the Fusion Engine installed. I do expect Logitech to roll it out to other devices in time, but I’m unsure how they’re going to improve it in the future.
I’ve been playing several games which all have different mouse control styles and the G402 has been fantastic in all of them. In Killing Floor, the smooth tracking was great for netting those headshots that I always need when playing the sharpshooter role. I also play the commando and tracking my targets with a semi-auto sniper rifle was far easier than with my other mice. Even the smallest, slightest movement with my hand was picked up by the trio of sensors.
Hawken is still one of my favourite go-to games to play quick multiplayer sessions, and though the community is slowly dying and shrinking to just playing on the East US servers, its still a lot of fun. I liked the G402’s tracking capability because your mech is a pretty heavy machine – having a mouse that’s fast enough to turn it in time to face your opponent or run away with your tail between your legs is crucial to the final outcomes of the match.
I’ve also been spending some time with Civilisation V and Beyond Earth and the accuracy does help a bit when I’m darting around the map and commanding my units to do all manner of things. Because I’m not much of a MOBA player, this is the closest I’ll get to something similar, and I don’t think I’ll ever be a MOBA player either.
I will continue to spank that monkey at very high speed though.
Pricing for the G402 has been a bit up and down, but you can expect it to go as low as R650 on sales and it’ll average around R750 in most retail stores and online retailers. That compares favourably with others like the Corsair Sabre RGB, the Steelseries Rival and the Corsair Vengeance M95. Availability will obviously change things over time, but for now, the sensor performance that the G402 provides is arguably better than the other mice in its price range. Future price drops and changes will force the G402 lower and put pressure on the budget mice in the R600-R7000 price range, so Logitech’s in a really good position that they won’t need to tend to for a while.
I liked the G402 Hyperion Fury on my first outing and I definitely wanted to like it more if I had a better test bed for it at the time. Its overall behaviour hasn’t changed but my appreciation for the technology inside is higher because I’m not playing it on a cheap, underpowered machine.
With that said, I do still believe that Logitech needs to think about addressing the gripes with the thumb buttons. It does feel mushy and a little unsubstantial and aside from the excellent performance and feel elsewhere, this is my only other detractor physically. As before, I still have no place for my pinky finger, so that gripe remains as well. However, if I move to a claw grip instead of a more relaxed one for gaming sessions, that issue fixes itself.
Putting this revisit to bed, I’m still happy recommending to G402 to anyone who needs a simple, well-built gaming mouse that is guaranteed to not let you down sensor-wise. The software is simple and easy to use, there’s not much that you can break, and if you can overwhelm the sensor, then you’re obviously a robot, or an alien, or Mister Fantastic. Yeah.