Hello again NAGununus, and thanks for coming back for This Week In Gaming. This time around we’re looking at the incredible, exploding, burning your hands off Nvidia Shield, Sony’s dominance in the console race and Square Enix talking about their (awful) exclusivity deal on Tomb Raider. Then a classic franchise gets another instalment, GTA V gets the greatest mod to date, Eidos Montreal talk about their new (and awesome) approach to boss fights in Deus Ex: Mankind Divided, the new (and free) PT remake is out in the wild and EA has a whole lot planned for 2016. All that, a bunch of videos, news and highlights from the week, after the digital jump.
I’m guessing about 1% of our readership actually owns an Nvidia Shield, but 100% is a fan of drama.
Which Nvidia delivers in spades, putting out a recall notice for their tablet that may or may not set itself on fire.
It’s a lucky draw really – either you’ll have the B01 battery or the Y01 battery – which you can check in the Settings menu apparently. If you happen to have the Y01 battery, bad news – it may be melting into your carpet as we speak.
You’ll get a new one and all but you have to wonder what the next one might do – my money is on spontaneous explosive glass shattering.
For all the folk who don’t believe the PS4 is winning the console race handily right now, Sony has silenced the haters.
The big blue giant came announced lifetime PS4 sales of over 25 million. What’s more impressive, however, is that 3 million of those came in the last quarter (the period ending 20 June 2015).
For comparison, Microsoft sold only 1.4 million Xbox Ones and Xbox 360s – combined.
Right now, Sony is predicting sales of 16.5m for the year. Hopefully for Microsoft this backwards compatibility thing can give them a bump in the next quarter; they have a lot of catching up to do.
Square Enix didn’t make anyone very happy when they chose to make the next Tomb Raider Xbox One exclusive – and they knew it too.
According to CEO Phil Rogers, the company “knew [the decision] would, in the short-term, disappoint fans”.
Phil defends the choice though, saying, “I hope fans know that it wasn’t an easy decision. I think any sort of partnership at this level is a decision that took a long time for us to get to. The decision at a studio level, we took very, very seriously”.
What I’m not sure I’m quite on board with, however, is this: “We’re about growing our IP, this is a long-term decision. We’re going to take Tomb Raider up to the next level. With Microsoft’s belief, passion and sort of muscle to help us deliver, we really think this is going to be an awesome game that people will enjoy for years and years to come”.
Eh… really? Making your game exclusive to a single platform (the far and away less popular platform, at that) is all about growing your IP?
I have no doubt somebody thought this was a good decision, I just don’t agree – but I am biased after all, I wanted it on PC.
You know what nobody asked for? Another Worms game. But that doesn’t mean I don’t want one, and Team 17 has delivered with Worms WMD, a new instalment that uses the classic 2D turn-based form of invertebrate murder.
This time around they’re also letting you enter buildings and introducing vehicles, to add a bit of spice to a tried and trusted formula.
Right now the developer is targeting an early 2016 release date, for PC and Xbox One. Sorry PS4 owners, no exploding sheep for you.
Proving once again that mods make everything awesome, an upcoming GTA V mod will allow players to cruise around as Iron Man.
This isn’t just a lazy skin job either, you’ll be able to fly, hover, fire missiles and kick cars around – all the movie power, none of the charm or billions of dollars.
The mod is the work of semi-famous coder JulioNB, who also added Hulk, Spider-Man and Iron Man to GTA 4. You can see GTA V Iron Man getting in various kinds of trouble in the video below.
Deus Ex: Human Revolution got kind of a mixed response. Some loved it, few hated it, but many were unhappy with its lack of stealthy play and almost everybody hated the boss battles.
Eidos Montreal have insisted that they’ve heard the criticism loud and clear, however, and the new changes to the way Deus Ex: Mankind Divided will play sound great.
Talking boss battles, gameplay director Patrick Fortier said, “It’s all about supporting all the different play aspects.
“That was the main thing that was missing from the boss fights. Thematically, I think they were interesting, but certain players found a challenge there that wasn’t really catered to them.”
So what are they doing differently now? A lot.
“There are ways to stealth them, there are ways to beat them in combat and there are conversations you can have that maybe give you a different means of dealing with the situation altogether.”
Cool, right? I’m not sure how it will look in practice, but I love the idea of being able to talk my way out of a boss fight. It adds a layer of complexity while also really opening up the gameplay to a multitude of styles, great move by Eidos.
Remember that guy who was making a game based off of PT, the “demo” of sorts for Silent Hills? He’s done, and it’s totally free.
The bad news (for some) is that there isn’t much new on offer here. PuniTy, as it’s called by developer Farhan Qureshi, is essentially a complete remake of PT using the Unity engine.
Its good news, however, for those who deleted the teaser and then found out Konami had banished it forever from download.
And hey, it’s free, so we can’t really complain. Perhaps someone can expand it further at some point.
EA has big plans for 2016 – including three brand new franchises and a new Battlefield title.
In an investor call, always a good source of juicy info, CEO Andrew Wilson said 2016 will bring three new IPs, “great new mobile games” (yay), a new “Battlefield experience” and Mass Effect: Andromeda.
Speculation has it that two of the new titles could be platformer Unravel and Criterion’s new project (likely a racing title).