AMD separates Radeon Graphics into its own division

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AMD announced oast night that they had elected to divide up the engineers and staff working on the companie’s graphics porfolio into its own group under the Radeon brand. Now called the Radeon Technology Graphics (RTG) group, the division will be led by AMD’s Raja Kodouri, the company’s former Vice President of Visual and Perceptual Computing. This move may not affect any of the company’s products in the short term, but in the longer term this will allow for the graphics division to work on ideas and technology that aren’t currently prioritised by AMD, who is preparing for a launch of their next-generation Zen processor next year.

This move is big for a number of reasons, not least of which is that this puts AMD’s graphics department into its own corner with a separate pool of engineers, driver development staff, marketing and public relations. This could mean that the GPU guys no longer have to share resources and funds, or compete for either, with the other parts of the company that comprise AMD (CPUs, Liquid VR and VR technology, etc.). Essentially, ATi is sectioned off once again, though this time there remains the same cohesiveness, the same goal of fusing the CPU and GPU together, that the company has had since they bought ATi.

There’s obviously the point to consider that the graphics division of AMD has been spread out very far in the last few years. Radeon graphics infects just about every product that AMD makes, from APUs, to VR technology, to distributed computing and even ARM initiatives. The RTG is free to have a different direction than the rest of the company, and AMD is still free to include whatever they cook up into their APU products in the future. While this doesn’t affect any product launching in the near future, this will affect anything rollig out from late 2016 onwards. We could see a bigger push to move off from older products in AMD’s current Radeon R-300 series and possibly moving wholesale to a new version of Graphics Core Next (GCN) in every discrete GPU product.

As for Raja, he has a much bigger job now than he had a week ago. He now oversees everything related to graphic inside AMD, which includes his own VR initiatives that the company hired him to work on not too long ago. Juggling all of these resources and responsibilities will be no easy task, and surely Raja is up to the task once more of leading a team of GPU engineers as he did when he left AMD in 2009.

Source: Anandtech