The Star Wars Battlefront beta is on this weekend (here’s our initial impressions), and the floodgates open tomorrow for players on the PS4 and Xbox One. If you’re playing on PC, however, you can start pre-loading the beta from the Origin client today (it’s about 11GB in size) and you can spend some of that time checking out the list of recommended specs published by Electronic Arts. Hit the jump for more.
Powered by the Frostbite 3.0 engine, Star Wars Battlefront is technically quite brilliant, bringing the universe of the legendary six-movie series to life with more detail than ever before. Developed by DICE and published by Electronic Arts, it’s very weird to play the game and realise that the same team that made this game also worked on Battlefield 4. So much changes between the two games, from the gunplay, to the map design, to how you navigate your way to obstacles and objectives on the map, that you can’t help but be amazed at how smooth and polished everything is. Our initial impressions are very, very good, and there’s just something about playing as a Rebel Alliance or Empire footsoldier in some of the series’ most iconic battles that makes your inner nerd dance with delight.
But while the game looks brilliant already on the console platforms, the PC is another beast altogether. Battlefront typically tops out at 40 players on a single map, but the action happening all around you is much more tight-knit than previous Battlefield titles. Thermal grenades are going off left and right, blaster fire sometimes fills your field of vision, AT-ATs cause the ground to tremble, and the amount of filters used to clean up the image and give the game a slightly surrealistic look all contribute to the need to have a decent rig to be able to enjoy the game properly. To help with this, AMD’s Mantle API is baked in already, so if you’re playing with a compatible Radeon graphics card and older hardware like a Core 2 Quad or Athlon II X4, you should be good to go on that front.
Online Connection Requirements: 512 KBPS or faster Internet connection
DICE’s recommendation of Intel Skylake processors is interesting, because there’s no technical reason why they should recommend a Core i3-6300T in the first place, unless they’re subtly doing some product placement for Intel. The i3-6300T is a dual-core, hyperthreaded processor running at 3.3GHz, so I’d recommend playing Battlefront on a quad-core system at the very least. Remember, the game doesn’t feature a single-player campaign, and almost all of your time will be spent online in multiplayer matches, where having those extra cores helps tremendously.
At the high end of things, DICE recommends that you have a Core i5-6600 at the very least, if you’re aiming for playing at max graphics settings, with a Radeon R9 290 or Geforce GTX 970 handling graphics duties. It turns out that these are also the recommended specs for running most games with an Oculus Rift, so perhaps that’s what DICE was aiming for with these requirements. Does the game also need 16GB of system memory? Probably not, but it can’t hurt to have it for any future features that will be added in to enhance the game. I find the 40GB minimum requirement funny as well, since the beta only barely cracks 11GB and still has content cut out of it. I give it two weeks after launch before the game begins cracking 45GB on most people’s drives.
Star Wars Battlefront launches on 17 November 2015 for Playstation 4, Xbox One, and Windows PC platforms. You can pre-order the game almost everywhere, and the launch is rather well-timed considering that most people expect Star Wars Episode VII to release to cinemas in December 2015. Grab the beta this weekend to see if you like it, and if you’re attending rAge you’ll be able to try it at multiple booths on a variety of different machines.