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Some of you may be thinking, “Holy sh[atters – Ed.], are mods still a thing!?” [I seriously doubt anyone’s thinking that, but go on. – Ed.] All I can say is yes, yes they are. And yes, they’re still kick-ass. They’re also really easy to install nowadays thanks to the Nexus Mod Manager. The lack of Fallout 4 mod coverage on this site has been pretty worrying, so I’ve arranged to have those responsible tarred, feathered and shamed, Cersei Lannister style. [Bring it on. My body is COMPLETELY shaved and ready. – Ed.] In the meantime, I’ve taken it upon myself to try and rectify this most heinous of oversights by starting a series that aims to showcase all of the Fallout 4 mods you need in your life RIGHT NOW (or whenever you’re done reading about them after the jump).

The first collection of mods I’ll be unleashing upon your user-generated-content starved brains will centre around one very important concept: immersion. These are the mods that make you wonder why Bethesda didn’t do it themselves, why real-life can’t be as immersive as modded Fallout 4, and why you’ve suffered through the vanilla (un-modded) version of the game for the last few months (you unfortunate souls).

PipBoyShadows (by McGuffin)

PipBoyShadows is a simple mod. It doesn’t promise you the world, nor does it expect your praise and admiration. It serves the singular purpose of allowing your Pip-Boy’s light to create shadows on things that should realistically cast shadows.

Fallout4 2016-01-25 13-26-14-29

It may not seem all that revolutionary, and many of you have probably never even noticed the striking lack of Pip-Boy shadows. But after installing the mod and playing around with it for a while, I firmly believe that it’s one of the most immersion-bolstering mods out there. The mod isn’t perfect, as there’s a major bug – probably caused by the fact that the Pip-Boy’s attached to your character’s left arm – that causes the light to react weirdly and jerk around in small rooms (or any rooms actually). I’m not going to sugar-coat it, it’s pretty damn annoying. But the positives of the mod far outweigh the negatives, and if you really can’t bring yourself to deal with it, just jump in your power armour or equip a helmet with a built-in spotlight (these don’t seem to be affected by the bug).

Full Dialogue Interface (by Cirosan and shadwar)

The dialogue system in Fallout 4 is fine. Bethesda decided to take a far simpler approach to conversations in Fallout 4 than what we saw in their previous titles, and it’s okay I guess. Unless of course you care at all about what the hell your character is going to spew out of their mouth next.

Full Dialogue Interface is all about personal preference, so if you enjoy the streamlined dialogue options, give this mod a skip. But if you’re like me, knowing exactly what your character will say next is a huge deal, especially if near-total immersion is what you’re going for. There is one downside to all of this though: the sarcasm options will never be as exciting or surprising ever again.

Darker Nights (by unforbidable)

Fallout 4 is a video game (I KNOW, RIGHT!), and because it’s a video game, it doesn’t have to conform to the rules and restrictions of real life, and neither should it. But nights really should be… well, dark.

Darker Nights

Nights that look more like cloudy Sundays are a thing in Bethesda games, a thing that takes away some of the mystery and fear one should experience after dark in a post-apocalyptic world full of monstrous, mutated creatures. Darker Nights fixes that, and lets you choose the level of darkness that best fits your tastes. I highly suggest picking a level that’s just dark enough to make things a little more interesting, without affecting visibility too much – unless you enjoy blindly stumbling into awkward Deathclaw orgies.

True Storms – Wasteland Edition (by fadingsignal)

If there’s one mod that you absolutely shouldn’t live without any longer, it’s this one. True Storms – Wasteland Edition is not just a weather mod, it’s a full-on immersion mod. It doesn’t just make the vanilla storms prettier (although it totally does that), it makes them a hell of a lot more intimidating and realistic as well.

Rain becomes rainier, fog becomes foggier, thunder becomes thunder…ier, and radstorms become terrifying. No seriously, this mod ups the radiation you receive during radstorms quite a bit, and when combined with the accompanying visibility reduction, it causes a blind panic to find shelter as soon as possible. And that’s exactly the terror something like a radstorm should instil in players. True Storms changes almost every aspect of Fallout 4’s weather for the better, and adds new weather phenomena like radiation rain and sandstorms into the cycle for good measure.

That’s it for part one, folks. If you think I missed a mod that made your experience a hell of a lot more immersive, let me know in the comments down below. Keep your eyes peeled for part two, which may or may not include nakedness (I may or may not be naked).

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