Greetings NAGinees, and thanks for coming back for This Week In Gaming. This time around we have CD Projekt’s 2016 release, Kojima discussing his new studio, Bethesda talks Fallout movies, Ubisoft boasts some impressive numbers with The Division, a fan remake of a classic RPG picks up steam, an Xbox franchise may finally be coming to PC and Sony talks about what advantages their VR has over the competition – and it isn’t power. All that, videos and highlights from the week, after the jump.
CD Projekt releasing new game in 2016
After finding enormous success with their Witcher franchise, CD Projekt has let on in a finance presentation that they’ve got something totally different in the pipeline for a 2016 release.
The game will apparently be “a new type of video game format previously unexplored by the studio”, which means RPG junkies will have to wait for the next Witcher 3 expansion. Or Cyberpunk 2077 for that matter, which CD Projekt have been keeping relatively quiet about it, aside from saying it’s “another AAA RPG”.
The company further asserted that they are “experimenting” and playing around with things that “nobody has ever done before”. That’s all we’re going to get though – the studio isn’t letting on any concrete info about the games.
Going back to the 2016 release, the company did say they’re expanding their GOG Galaxy PC platform with “new features and technologies” which will be required by their products in 2016. This points to this year’s release having a possible strong multiplayer focus, or at the very least some snazzy features. As long as it’s not Facebook integration, count me in.
Kojima’s not ready to talk about his game yet
Perhaps this isn’t so much news. After all, as Kojima points out, the studio was only founded in December last year. In a new “HideoTube” video, Kojima says he’s just started “the basic plan” for the game so far, and is still building his studio.
The more interesting part of the interview for me is Kojima’s vision for the development studio, and how he wants to run it.
“We want to keep it a small team with people making a game together,” he explained. “So, people who have passion, are energetic, people who inspire each other. Rather than to say we’re looking for staff, I’d say we’re looking for teammates. Age, sex, or where you were born doesn’t matter.”
Bethesda isn’t ready to do a Fallout movie – yet
With video game movies regaining popularity, it comes as a surprise that nobody has tried to do a Fallout flick – the franchise seems custom-made for a trilogy or something.
But publisher Bethesda’s Todd Howard revealed this week that he’s been pitched a movie multiple times – he just hasn’t found one that’s worthy yet.
“We’ve had a couple of in-roads, particularly with Fallout, which is a bit stickier than Elder Scrolls, but everybody’s kind of asked and I’ve taken a number of meetings over the years and nothing quite clicked where I felt, ‘Oh, that would be as good as the game,'” he explained. “And that may happen. I don’t rule it out, but nothing really has clicked where–the games are popular enough and that’s their identity.”
If it ever does happen, it won’t be done lightly – no Uwe Boll turdfests here, Howard says Bethesda would bring the same obsessive attention to detail they bring to their games.
“I would say we have a pretty high bar as far as what we would want it to be if it ever happened and nothing’s quite clicked,” he explained. “Even little things like, ‘What does the vault suit look like?’ – every little thing we obsess over so the game is the thing where it really exists.”
Howard goes on to call out the Doom movie as an example of doing everything wrong. “You look at the Doom movie, which I’ve only been able to bring myself to watch part of; well, that’s not what I want people thinking of when they see Doom,” Hines said. “I want them thinking of what [Doom executive producer Marty Stratton] had up on stage [at E3] and what we want it to look like and feel like.”
If that seems harsh, you probably haven’t seen the movie.
Ubisoft claims The Division has smashed their sales records
In spite of some server hassles over the weekend (the reasons for which may now be more clear), Ubisoft Yves Guillemot said in a blog post that i has beaten the day one sales record, previously held by Watchdogs.
Keeping in mind that Watchdogs sold 4 million copies in its first week, that’s a lot of people queueing to use the NPC. I kid, I kid, I know they fixed it now, apparently.
Of course, early sales aren’t everything. Watchdogs was, after all, a pile of hot garbage. With The Division’s intent to keep people hooked into the game world for extended periods, it will be intriguing to see if it can compete with the likes of Grand Theft Auto and hang on to that playerbase.
Star Wars Knights of the Old Republic fan remake revealed
KOTOR has been the fan favourite Star Wars RPG, which made The Old Republic MMO all the more disappointing for die-hard fans.
It’s been thirteen years since the classic’s 2003 release, and it’s still largely regarded as the gold standard. So maybe what all the Star Wars junkies need is a faithful remake, and that’s where the community-made Apeiron is hoping to deliver.
According to the game’s site, Apeiron is “a remake and remastering of the original game with added content, new worlds, missions, HUD, inventory, items, and companions,” created by “a group of dedicated programmers, artists, voice actors, world builders, and writers that have all come together to breathe life back into a wonderful game.”
It’ll be free, as these things usually are, but you’ll need a copy of the original game. I imagine you can grab that on a Steam Sale for the price of a happy meal. The developers behind the mod have posted a video of their progress, and it must be said that it’s looking good.
One particularly ambitious move is introducing a first-person perspective, which is a whole other buttload of work that’s going to need to go into this. It’s going to be a while before you get your trip down memory lane, but check out the video in the meantime:
Gears of War 4 may be coming to PC
Xbox’s biggest franchise not called Halo might be making its way to the keyboard warriors, after the guy in charge of development of the fourth instalment got a little cagey in a recent interview.
When asked if Gears 4 would be a PC release, big cheese Rod Fergusson said, “Possibly.” It’s not a yes, but if it wasn’t on the cards he probably wouldn’t just be trolling us.
It’s pretty believable considering Quantum Break just got a controversial PC release, and Gears of War: Ultimate Edition is also available to the master race. With Microsoft pushing hard for the whole Xbox One-PC cross-play/integration thing, it would make sense that they’d start giving their big franchises PC support.
I have no interest in owning an Xbone, but I’m certainly not complaining about more options for the PC.
Playstation VR has more “mass market appeal” than Oculus
The virtual reality pissing contests have officially begun, with each company vying for the attentions of the thirteen people who plan on buying a headset.
The obvious advantage to Sony’s option is that it works with the PS4 – which means that it has a much less stringent hardware requirement. Which hopefully means it’s cheaper, since it has to necessarily be a less high-end device.
According to Playstation’s executive VP Masayasu Ito, the PS VR “is not for the person who uses a high-end PC. It’s for the mass market.” He went on to say that it’s more for “everyday use”, and said this means it “has to be easy to use and it has to be affordable”.
Pricing is an area where Sony could come out on top, since the Rift came in at an absurd $600 and the HTC Vive launched expectations into space with an $800 asking price. Ouch. So then, if you’re forced to strap on a headache-helmet, which one appeals to you most?
Ashes of the Singularity has a release date – revealed in this trailer. Check it out.
Rocket League has the weirdest DLC. The latest is the Dying Light DLC, and it’s exactly what you’re thinking.
The Division is all the hotness this week, so I’m including this video on Eurogamer’s initial thoughts after three days of playing.
Somebody turned Snakes ‘N’ Ladders into an FPS. Seriously. Check out the video from this Steam Greenlight title.
Best of NAG
Indie master Delano tackles Devil Daggers this week, and spoiler: he loves it.
Then we hand over to mobile master Matthew Fick, who does the thankless job of reviewing games you play on your cellphone. This time, it’s a double feature – Sage Solitaire and Dragon Ball Z: Dokkan Battle.
Next up is a bit of hardware porn, with Neo Sibeko’s rundown of the Gigabyte GTX 980 Ti. So pretty.
Finally, we have my own column for the week – a discussion on how the people who make our games have no idea how people actually play games.