Although I’ve never written about it previously, Hand of Fate was a pleasant surprise. Released in 2015, the game is a mash-up of card mechanics, RPG elements and third-person action. It was well-received across the board, and now a sequel has been announced.
Hand of Fate 2 picks up the story 100 years after the original and introduces a bunch of new mechanics. Hand of Fate 2 casts players as a new protagonist fighting against a tyrannical overlord, with players on a quest to end his regime. New additions to the formula include a map-based overworld, companions, a more diverse mission structure, and new fighting styles including two-handed weapons and the ability to dual-wield.
The launch window for Hand of Fate 2 is a vague “early 2017”, but the game is already listed on Steam in case you want to add it to your wishlist.