homefront revolution

Hello NAGgers, and thanks for coming back for This Week In Gaming. This time around we have bad news for Witcher fans, good news for Rockstar fans, ambiguous news for Dying Light fans and disheartening news for DOOM fans. Then it’s a bit of Homefront controversy, the sexiest laptop RAM you’ve ever seen and Rockstar talks console upgrades. All them scoops along with the usual batch of videos and highlights for the week, after the jump.

Witcher 4 not coming anytime soon, or ever

CD Projekt’s co-founder, Marcin Iwinski, said this week that there is no new Witcher game in development – and there isn’t one planned either.

When asked if they would ever be returning to the franchise, Iwinski responded, “We honestly don’t know. We don’t have anything planned as of now to be honest on the next Witcher.

“As we said before, never say never [but] right now it’s really Blood and Wine. This is the end. Blood and Wine is [the] closing and there won’t be any Witcher any time soon – if there ever will be one. And I would really like to see how people feel about it, if they will enjoy it.”

What we do know is that Cyberpunk 2077 will be coming sometime after 2017, and another AAA RPG will release at some point between 2017 and 2021. The assumption of many was that this would be the next Witcher title, but that theory seems to have been shot down.

I’m not opposed to more Witcher games, but I’m excited to see what else this incredibly talented studio can come up with.

Rockstar to announce new games “soon”

Speaking of talented studios, Rockstar’s parent company Take-Two Interactive said this week that the developer is “hard at work” on new games that will be revealed soon.

We have no real details beyond that. Take-Two’s president Karl Slatoff said they’re working on new IP, but we’re not sure if this means Rockstar. We do know that Take-Two is expecting a revenue split of 75/25 between 2K Games and Rockstar for the current fiscal year, which likely means whatever these new games are they won’t be coming out until the middle of next year at the earliest.

The smart money is on a Red Dead Redemption game, due to a leak that made it into the wild earlier this year.

Rockstar is one of probably only two studios (the other being Blizzard) that I get excited about when I hear they have a new game coming out. The high standard and “when it’s done” approach they take to their games means what you get is almost always something good, and sometimes phenomenal.

So rumour specialists, what do you think we’ll be seeing out of these guys next?

Personally, I'd just retire on my big pile of GTA money.

Personally, I’d just retire on my big pile of GTA money.

Dying Light 2 is (probably) in development at Techland

Some folks over at Gamesradar did an interview with Techland CEO Pawel Marchewka this week, and he may have slipped a little when talking about the possibility of Dying Light 2.

While he wouldn’t directly confirm that it was in fact in development, we do know that something is being made at the studio in Wroclaw, Poland – coincidentally the same studio that did the original Dying Light.

Suspicious? Nah not really, they’re just making a sequel. The game-which-shall-not-be-named will be released “within three years”.

DOOM gets a 90 minute speedrun

It doesn’t take long after a big game release for a bunch of dicks to come along and show us all how crap we are at it.

Just earlier this week someone finished DOOM on Ultra-Nightmare mode, a level of difficulty so hard the people made the freaking game couldn’t manage it. Now a dude with the unlikely name of DraQu has beat the entire game in just under 90 minutes.

As you may expect he used a bunch of tricks and exploits to manage this feat, as is the speedrun custom. This included playing the game on Easy mode, but in case you were about to start getting smug he did a Nightmare speedrun that was only 10 minutes slower.

You can check out the full run below, but spoilers. Sort of.

Homefront: The Revolution is broken, dev promises patch

I find this news kind of depressing. The recently released Homefront: The Revolution has been getting pretty panned in reviews, mostly due to all the bugs and crappy performance on consoles (does anyone feel like crappy PC performance doesn’t affect reviews as much? Fetch the tinfoil hats).

The community manager has come out and said the obvious: “We’re aware that performance – particularly frame rate – is not currently where we want it to be, and we are working on additional patches to help address these issues and more.”

Can we just take a moment to reflect on the absurdity of this statement? FPS isn’t where you want it to be? Then why did you release the game, you morons.

What depresses me about all this is that this game has been in development hell for years. It’s changed developers, publisher, even game engine. For all of that, for the game to finally come out and be broken as all hell is baffling to me. These aren’t things that the developers didn’t know about, these are things they were hoping to fix with a day one patch in time.

Which is crappy, irresponsible business practice. I’m sick of this kak to be honest, get your damn games ready before you ask people to pay money for them.

G.Skill takes laptop RAM to the next level

Gaming laptops get better every year, much to the chagrin of the poor saps who shell out R50K only to get their setup rendered second best six months later.

Expect a whole lot of weeping rich folk shortly as G.Skill has just unveiled their latest laptop memory, DDR4 RAM that runs at an impressive 3200 MHz.

They’re part of the Ripjaws series, and come in 16GB and 32GB kits. Can you imagine 32GB of this in a laptop? Drool.

Rockstar parent company comments on console upgrades

Last week we saw EA respond to console upgrades, essentially saying that they don’t care either way they’re making money. Fair enough, I suppose, but poor PR as usual.

Now Take-Two CEO Strauss Zelnick has been asked to respond to the changes in an earnings report, and he has delivered. Like EA though, Zelnick isn’t too phased.

“In general, these are all opportunities,” he said. “Depending how things pencil out, a successful new console gives us another opportunity to release titles whomever it comes from.

“We think the people who win most are those that are the most creative, the most innovative, and the most efficient–and that’s what we aspire to be.”

Since this is a report essentially for the investors, the response is very much focused on how this affects Take Two, rather than consumers like you and I. So I’m left with the same issues really, as nobody really ever thought this change was going to affect developer bottom lines – it’s the peasants that are getting screwed.

Sources: Eurogamer, Gamespot, Gamesradar, Gamesradar, Eurogamer, PC Gamer, Gamespot


Final Fantasy XV is pretty; let this trailer prove it to you.

Thinking of getting Total War: Warhammer? Worried it’s a buggy mess? Check out this performance review.

Excited for the Witcher 3 expansion? Let this trailer build the hype further.

While we’re on the subject, here’s four hours of Fallout 4‘s Far Harbour DLC.

Best of NAG

Let’s kick things off with reviews – see what Tarryn thought of Battleborn here (spoiler: not much).

Then Delano takes the excellent Trackmania Turbo for a spin (a favourite of mine).

Next up is my own column for the week, and I’m not really sure what it’s about at all.

Finally Dane graces us with his presence for a review of PS4 exclusive Alienation.

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